Add collision groups to filter collision pairs.
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@@ -70,6 +70,7 @@ pub(crate) use self::polyhedron_feature3d::PolyhedronFace;
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pub(crate) use self::waabb::{WRay, WAABB};
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pub(crate) use self::wquadtree::WQuadtree;
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//pub(crate) use self::z_order::z_cmp_floats;
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pub use self::interaction_groups::InteractionGroups;
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pub use self::shape::{Shape, ShapeType};
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mod ball;
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@@ -97,6 +98,7 @@ mod waabb;
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mod wquadtree;
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//mod z_order;
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mod capsule;
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mod interaction_groups;
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#[cfg(feature = "dim3")]
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mod polygonal_feature_map;
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#[cfg(feature = "dim3")]
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