Add collision groups to filter collision pairs.

This commit is contained in:
Crozet Sébastien
2020-10-27 12:08:46 +01:00
parent c336ae6455
commit 3def91d62e
4 changed files with 87 additions and 129 deletions

View File

@@ -1,7 +1,7 @@
use crate::dynamics::{MassProperties, RigidBodyHandle, RigidBodySet};
use crate::geometry::{
Ball, Capsule, ColliderGraphIndex, Contact, Cuboid, HeightField, InteractionGraph, Proximity,
Segment, Shape, ShapeType, Triangle, Trimesh,
Ball, Capsule, ColliderGraphIndex, Contact, Cuboid, HeightField, InteractionGraph,
InteractionGroups, Proximity, Segment, Shape, ShapeType, Triangle, Trimesh,
};
#[cfg(feature = "dim3")]
use crate::geometry::{Cone, Cylinder, RoundCylinder};
@@ -203,6 +203,7 @@ pub struct Collider {
pub friction: f32,
/// The restitution coefficient of this collider.
pub restitution: f32,
pub(crate) collision_groups: InteractionGroups,
pub(crate) contact_graph_index: ColliderGraphIndex,
pub(crate) proximity_graph_index: ColliderGraphIndex,
pub(crate) proxy_index: usize,
@@ -255,6 +256,11 @@ impl Collider {
&self.delta
}
/// The collision groups used by this collider.
pub fn collision_groups(&self) -> InteractionGroups {
self.collision_groups
}
/// The density of this collider.
pub fn density(&self) -> f32 {
self.density
@@ -300,6 +306,8 @@ pub struct ColliderBuilder {
pub is_sensor: bool,
/// The user-data of the collider beind built.
pub user_data: u128,
/// The collision groups for the collider being built.
pub collision_groups: InteractionGroups,
}
impl ColliderBuilder {
@@ -313,6 +321,7 @@ impl ColliderBuilder {
delta: Isometry::identity(),
is_sensor: false,
user_data: 0,
collision_groups: InteractionGroups::all(),
}
}
@@ -418,12 +427,21 @@ impl ColliderBuilder {
0.5
}
/// An arbitrary user-defined 128-bit integer associated to the colliders built by this builder.
/// Sets an arbitrary user-defined 128-bit integer associated to the colliders built by this builder.
pub fn user_data(mut self, data: u128) -> Self {
self.user_data = data;
self
}
/// Sets the collision groups used by this collider.
///
/// Two colliders will interact iff. their collision groups are compatible.
/// See [InteractionGroups::test] for details.
pub fn collision_groups(mut self, groups: InteractionGroups) -> Self {
self.collision_groups = groups;
self
}
/// Sets whether or not the collider built by this builder is a sensor.
pub fn sensor(mut self, is_sensor: bool) -> Self {
self.is_sensor = is_sensor;