Start implementing ray-casting.

This adds a QueryPipeline structure responsible for scene queries.
Currently this structure is able to perform a brute-force ray-cast.
This commit also includes the beginning of implementation of a SIMD-based acceleration structure which will be used for these scene queries in the future.
This commit is contained in:
Sébastien Crozet
2020-09-08 21:18:17 +02:00
committed by Crozet Sébastien
parent 99f28ba4b4
commit 3c85a6ac41
10 changed files with 528 additions and 42 deletions

View File

@@ -44,7 +44,6 @@ macro_rules! enable_flush_to_zero(
}
);
#[cfg(feature = "simd-is-enabled")]
macro_rules! array(
($callback: expr; SIMD_WIDTH) => {
{
@@ -139,7 +138,6 @@ pub mod utils;
#[cfg(feature = "dim2")]
/// Math primitives used throughout Rapier.
pub mod math {
#[cfg(feature = "simd-is-enabled")]
pub use super::simd::*;
use na::{Isometry2, Matrix2, Point2, Translation2, UnitComplex, Vector2, Vector3, U1, U2};
@@ -182,7 +180,6 @@ pub mod math {
#[cfg(feature = "dim3")]
/// Math primitives used throughout Rapier.
pub mod math {
#[cfg(feature = "simd-is-enabled")]
pub use super::simd::*;
use na::{Isometry3, Matrix3, Point3, Translation3, UnitQuaternion, Vector3, Vector6, U3};
@@ -220,6 +217,12 @@ pub mod math {
pub type SdpMatrix<N> = crate::utils::SdpMatrix3<N>;
}
#[cfg(not(feature = "simd-is-enabled"))]
mod simd {
/// The number of lanes of a SIMD number.
pub const SIMD_WIDTH: usize = 4;
}
#[cfg(feature = "simd-is-enabled")]
mod simd {
#[allow(unused_imports)]