feat: actually apply the disabled_color_multiplier in the debug-renderer

This commit is contained in:
Sébastien Crozet
2023-12-09 21:46:41 +01:00
parent 4015cefebf
commit 39f4520b91
2 changed files with 11 additions and 5 deletions

View File

@@ -175,7 +175,9 @@ impl DebugRenderPipeline {
}
if let (Some(rb1), Some(rb2)) = (bodies.get(body1), bodies.get(body2)) {
let coeff = if (rb1.is_fixed() || rb1.is_sleeping())
let coeff = if !data.is_enabled() || !rb1.is_enabled() || !rb2.is_enabled() {
self.style.disabled_color_multiplier
} else if (rb1.is_fixed() || rb1.is_sleeping())
&& (rb2.is_fixed() || rb2.is_sleeping())
{
self.style.sleep_color_multiplier
@@ -250,7 +252,9 @@ impl DebugRenderPipeline {
&& backend.filter_object(object)
{
let basis = rb.rotation().to_rotation_matrix().into_inner();
let coeff = if rb.is_sleeping() {
let coeff = if !rb.is_enabled() {
self.style.disabled_color_multiplier
} else if rb.is_sleeping() {
self.style.sleep_color_multiplier
} else {
[1.0; 4]
@@ -283,7 +287,9 @@ impl DebugRenderPipeline {
if backend.filter_object(object) {
let color = if let Some(parent) = co.parent().and_then(|p| bodies.get(p)) {
let coeff = if parent.is_sleeping() {
let coeff = if !parent.is_enabled() || !co.is_enabled() {
self.style.disabled_color_multiplier
} else if parent.is_sleeping() {
self.style.sleep_color_multiplier
} else {
[1.0; 4]