Fix collider insertion/removal tracking.

This commit is contained in:
Crozet Sébastien
2020-11-26 11:41:43 +01:00
parent f293dc6024
commit 391bcf372a
8 changed files with 53 additions and 75 deletions

View File

@@ -167,12 +167,10 @@ impl RigidBody {
/// Adds a collider to this rigid-body.
pub(crate) fn add_collider(&mut self, handle: ColliderHandle, coll: &Collider) {
if !self.changes.contains(RigidBodyChanges::MODIFIED) {
self.changes.set(
RigidBodyChanges::MODIFIED | RigidBodyChanges::COLLIDERS,
true,
);
}
self.changes.set(
RigidBodyChanges::MODIFIED | RigidBodyChanges::COLLIDERS,
true,
);
let mass_properties = coll
.mass_properties()
@@ -193,6 +191,7 @@ impl RigidBody {
/// Removes a collider from this rigid-body.
pub(crate) fn remove_collider_internal(&mut self, handle: ColliderHandle, coll: &Collider) {
if let Some(i) = self.colliders.iter().position(|e| *e == handle) {
self.changes.set(RigidBodyChanges::COLLIDERS, true);
self.colliders.swap_remove(i);
let mass_properties = coll
.mass_properties()