Add collision groups demos.
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@@ -23,7 +23,9 @@ use rapier::dynamics::{
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};
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#[cfg(feature = "dim3")]
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use rapier::geometry::Ray;
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use rapier::geometry::{BroadPhase, ColliderSet, ContactEvent, NarrowPhase, ProximityEvent};
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use rapier::geometry::{
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BroadPhase, ColliderHandle, ColliderSet, ContactEvent, NarrowPhase, ProximityEvent,
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};
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use rapier::math::Vector;
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use rapier::pipeline::{ChannelEventCollector, PhysicsPipeline, QueryPipeline};
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#[cfg(feature = "fluids")]
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@@ -497,6 +499,10 @@ impl Testbed {
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self.graphics.set_body_color(body, color);
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}
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pub fn set_collider_initial_color(&mut self, collider: ColliderHandle, color: Point3<f32>) {
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self.graphics.set_collider_initial_color(collider, color);
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}
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#[cfg(feature = "fluids")]
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pub fn set_fluid_color(&mut self, fluid: FluidHandle, color: Point3<f32>) {
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self.graphics.set_fluid_color(fluid, color);
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