Name the contact force events ContactForceEvent instead of CollisionForceEvent

This commit is contained in:
Sébastien Crozet
2022-07-01 17:45:11 +02:00
parent 1ba37b8f63
commit 32e2ff6c96
3 changed files with 8 additions and 8 deletions

View File

@@ -3,7 +3,7 @@ use rapier::dynamics::{
CCDSolver, ImpulseJointSet, IntegrationParameters, IslandManager, MultibodyJointSet,
RigidBodySet,
};
use rapier::geometry::{BroadPhase, ColliderSet, CollisionEvent, CollisionForceEvent, NarrowPhase};
use rapier::geometry::{BroadPhase, ColliderSet, CollisionEvent, ContactForceEvent, NarrowPhase};
use rapier::math::{Real, Vector};
use rapier::pipeline::{PhysicsHooks, PhysicsPipeline, QueryPipeline};
@@ -108,7 +108,7 @@ impl PhysicsState {
pub struct PhysicsEvents {
pub collision_events: Receiver<CollisionEvent>,
pub contact_force_events: Receiver<CollisionForceEvent>,
pub contact_force_events: Receiver<ContactForceEvent>,
}
impl PhysicsEvents {