extend prediction

This commit is contained in:
Jan Nils Ferner
2023-01-27 00:01:32 +01:00
parent 5d7fdebea4
commit 30058a61ea

View File

@@ -368,7 +368,7 @@ impl KinematicCharacterController {
mut kinematic_friction_translation: Option<&mut Vector<Real>>,
mut translation_remaining: Option<&mut Vector<Real>>,
) -> bool {
let prediction = self.offset.eval(dims.y);
let prediction = self.offset.eval(dims.y) * 1.2;
// TODO: allow custom dispatchers.
let dispatcher = DefaultQueryDispatcher;
@@ -667,7 +667,7 @@ impl KinematicCharacterController {
let up_extent = extents.dot(&self.up);
let movement_to_transfer =
*collision.toi.normal1 * collision.translation_remaining.dot(&collision.toi.normal1);
let prediction = self.offset.eval(up_extent);
let prediction = self.offset.eval(up_extent) * 1.2;
// TODO: allow custom dispatchers.
let dispatcher = DefaultQueryDispatcher;