extend prediction
This commit is contained in:
@@ -368,7 +368,7 @@ impl KinematicCharacterController {
|
||||
mut kinematic_friction_translation: Option<&mut Vector<Real>>,
|
||||
mut translation_remaining: Option<&mut Vector<Real>>,
|
||||
) -> bool {
|
||||
let prediction = self.offset.eval(dims.y);
|
||||
let prediction = self.offset.eval(dims.y) * 1.2;
|
||||
|
||||
// TODO: allow custom dispatchers.
|
||||
let dispatcher = DefaultQueryDispatcher;
|
||||
@@ -667,7 +667,7 @@ impl KinematicCharacterController {
|
||||
let up_extent = extents.dot(&self.up);
|
||||
let movement_to_transfer =
|
||||
*collision.toi.normal1 * collision.translation_remaining.dot(&collision.toi.normal1);
|
||||
let prediction = self.offset.eval(up_extent);
|
||||
let prediction = self.offset.eval(up_extent) * 1.2;
|
||||
|
||||
// TODO: allow custom dispatchers.
|
||||
let dispatcher = DefaultQueryDispatcher;
|
||||
|
||||
Reference in New Issue
Block a user