Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pfm_contact generator for it.
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@@ -54,13 +54,14 @@ pub fn init_world(testbed: &mut Testbed) {
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let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build();
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let handle = bodies.insert(rigid_body);
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let collider = match j % 4 {
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let collider = match j % 5 {
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0 => ColliderBuilder::cuboid(rad, rad, rad).build(),
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1 => ColliderBuilder::ball(rad).build(),
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// Rounded cylinders are much more efficient that cylinder, even if the
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// rounding margin is small.
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2 => ColliderBuilder::round_cylinder(rad, rad, rad / 10.0).build(),
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_ => ColliderBuilder::cone(rad, rad).build(),
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3 => ColliderBuilder::cone(rad, rad).build(),
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_ => ColliderBuilder::capsule_y(rad, rad).build(),
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};
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colliders.insert(collider, handle, &mut bodies);
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