Fix 2D compilation.

This commit is contained in:
Crozet Sébastien
2021-01-06 12:53:26 +01:00
parent d1ed279c4e
commit 261ed1ebed
14 changed files with 48 additions and 46 deletions

View File

@@ -58,7 +58,7 @@ impl<'a> TypedSimdCompositeShape for QueryPipelineAsCompositeShape<'a> {
fn map_untyped_part_at(
&self,
shape_id: Self::PartId,
mut f: impl FnMut(Option<&Isometry<Real>>, &Self::PartShape),
f: impl FnMut(Option<&Isometry<Real>>, &Self::PartShape),
) {
self.map_typed_part_at(shape_id, f);
}
@@ -216,7 +216,7 @@ impl QueryPipeline {
}
/// Find up to one collider intersecting the given shape.
fn intersection_with_shape(
pub fn intersection_with_shape(
&self,
colliders: &ColliderSet,
shape_pos: &Isometry<Real>,
@@ -237,7 +237,7 @@ impl QueryPipeline {
}
/// Projects a point on the scene.
fn project_point(
pub fn project_point(
&self,
colliders: &ColliderSet,
point: &Point<Real>,
@@ -279,7 +279,7 @@ impl QueryPipeline {
}
/// Projects a point on the scene and get
fn project_point_and_get_feature(
pub fn project_point_and_get_feature(
&self,
colliders: &ColliderSet,
point: &Point<Real>,