Fix 2D compilation.

This commit is contained in:
Crozet Sébastien
2021-01-06 12:53:26 +01:00
parent d1ed279c4e
commit 261ed1ebed
14 changed files with 48 additions and 46 deletions

View File

@@ -1,4 +1,4 @@
use crate::math::{AngVector, Real, Vector};
use crate::math::{AngVector, Vector};
use na::{Scalar, SimdRealField};
#[derive(Copy, Clone, Debug)]

View File

@@ -2,7 +2,7 @@ use crate::dynamics::{BodyPair, JointGraphEdge, JointIndex, RigidBodySet};
use crate::geometry::{ContactManifold, ContactManifoldIndex};
#[cfg(feature = "simd-is-enabled")]
use {
crate::math::{Real, SIMD_LAST_INDEX, SIMD_WIDTH},
crate::math::{SIMD_LAST_INDEX, SIMD_WIDTH},
vec_map::VecMap,
};

View File

@@ -1,8 +1,6 @@
use super::{FixedPositionConstraint, FixedPositionGroundConstraint};
use crate::dynamics::{FixedJoint, IntegrationParameters, JointIndex, RigidBody};
use crate::math::{AngularInertia, Isometry, Point, Real, Rotation, Vector, SIMD_WIDTH};
use crate::utils::WAngularInertia;
use na::Unit;
use crate::dynamics::{FixedJoint, IntegrationParameters, RigidBody};
use crate::math::{Isometry, Real, SIMD_WIDTH};
// TODO: this does not uses SIMD optimizations yet.
#[derive(Debug)]

View File

@@ -1,8 +1,6 @@
use super::{PrismaticPositionConstraint, PrismaticPositionGroundConstraint};
use crate::dynamics::{IntegrationParameters, JointIndex, PrismaticJoint, RigidBody};
use crate::math::{AngularInertia, Isometry, Point, Real, Rotation, Vector, SIMD_WIDTH};
use crate::utils::WAngularInertia;
use na::Unit;
use crate::dynamics::{IntegrationParameters, PrismaticJoint, RigidBody};
use crate::math::{Isometry, Real, SIMD_WIDTH};
// TODO: this does not uses SIMD optimizations yet.
#[derive(Debug)]

View File

@@ -1,5 +1,5 @@
use crate::dynamics::{BodyPair, RigidBodySet};
use crate::geometry::{Collider, ColliderPair, ContactManifold};
use crate::geometry::{ColliderPair, ContactManifold};
use crate::math::{Point, Real, Vector};
use cdl::query::ContactManifoldsWorkspace;

View File

@@ -58,7 +58,7 @@ impl<'a> TypedSimdCompositeShape for QueryPipelineAsCompositeShape<'a> {
fn map_untyped_part_at(
&self,
shape_id: Self::PartId,
mut f: impl FnMut(Option<&Isometry<Real>>, &Self::PartShape),
f: impl FnMut(Option<&Isometry<Real>>, &Self::PartShape),
) {
self.map_typed_part_at(shape_id, f);
}
@@ -216,7 +216,7 @@ impl QueryPipeline {
}
/// Find up to one collider intersecting the given shape.
fn intersection_with_shape(
pub fn intersection_with_shape(
&self,
colliders: &ColliderSet,
shape_pos: &Isometry<Real>,
@@ -237,7 +237,7 @@ impl QueryPipeline {
}
/// Projects a point on the scene.
fn project_point(
pub fn project_point(
&self,
colliders: &ColliderSet,
point: &Point<Real>,
@@ -279,7 +279,7 @@ impl QueryPipeline {
}
/// Projects a point on the scene and get
fn project_point_and_get_feature(
pub fn project_point_and_get_feature(
&self,
colliders: &ColliderSet,
point: &Point<Real>,