Allow using polylines as a collider shape.

This commit is contained in:
Crozet Sébastien
2021-01-26 16:41:21 +01:00
parent e1f50eb6e8
commit 23a86c294e
10 changed files with 294 additions and 53 deletions

View File

@@ -26,6 +26,7 @@ use crate::objects::cone::Cone;
#[cfg(feature = "dim3")]
use crate::objects::cylinder::Cylinder;
use crate::objects::mesh::Mesh;
use crate::objects::polyline::Polyline;
use rand::{Rng, SeedableRng};
use rand_pcg::Pcg32;
use std::collections::HashMap;
@@ -352,6 +353,15 @@ impl GraphicsManager {
)))
}
if let Some(polyline) = shape.as_polyline() {
out.push(Node::Polyline(Polyline::new(
handle,
polyline.vertices().to_vec(),
polyline.indices().to_vec(),
color,
)))
}
if let Some(heightfield) = shape.as_heightfield() {
out.push(Node::HeightField(HeightField::new(
handle,