Replace Kiss3d by Bevy for the testbed renderer.

This commit is contained in:
Crozet Sébastien
2021-05-16 17:49:20 +02:00
parent f350ac35d9
commit 1a84bf2af3
88 changed files with 2327 additions and 3940 deletions

View File

@@ -51,7 +51,7 @@ pub fn build_block(
let collider = ColliderBuilder::cuboid(dim.x, dim.y, dim.z).build();
colliders.insert(collider, handle, bodies);
testbed.set_body_color(handle, color0);
testbed.set_initial_body_color(handle, color0);
std::mem::swap(&mut color0, &mut color1);
}
}
@@ -73,7 +73,7 @@ pub fn build_block(
let handle = bodies.insert(rigid_body);
let collider = ColliderBuilder::cuboid(dim.x, dim.y, dim.z).build();
colliders.insert(collider, handle, bodies);
testbed.set_body_color(handle, color0);
testbed.set_initial_body_color(handle, color0);
std::mem::swap(&mut color0, &mut color1);
}
}
@@ -137,8 +137,3 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_world(bodies, colliders, joints);
testbed.look_at(Point3::new(100.0, 100.0, 100.0), Point3::origin());
}
fn main() {
let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]);
testbed.run()
}