Replace Kiss3d by Bevy for the testbed renderer.
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@@ -60,7 +60,7 @@ pub fn init_world(testbed: &mut Testbed) {
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let handle = bodies.insert(rigid_body);
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let collider = ColliderBuilder::cuboid(thickness, width * 2.0, width).build();
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colliders.insert(collider, handle, &mut bodies);
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testbed.set_body_color(handle, colors[i % 2]);
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testbed.set_initial_body_color(handle, colors[i % 2]);
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} else {
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skip -= 1;
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}
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@@ -78,8 +78,3 @@ pub fn init_world(testbed: &mut Testbed) {
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testbed.set_world(bodies, colliders, joints);
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testbed.look_at(Point3::new(100.0, 100.0, 100.0), Point3::origin());
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}
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fn main() {
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let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]);
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testbed.run()
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}
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