Replace Kiss3d by Bevy for the testbed renderer.

This commit is contained in:
Crozet Sébastien
2021-05-16 17:49:20 +02:00
parent f350ac35d9
commit 1a84bf2af3
88 changed files with 2327 additions and 3940 deletions

View File

@@ -39,7 +39,7 @@ pub fn init_world(testbed: &mut Testbed) {
.build();
let green_collider_handle = colliders.insert(green_floor, floor_handle, &mut bodies);
testbed.set_collider_initial_color(green_collider_handle, Point3::new(0.0, 1.0, 0.0));
testbed.set_initial_collider_color(green_collider_handle, Point3::new(0.0, 1.0, 0.0));
/*
* A blue floor that will collide with the BLUE group only.
@@ -50,7 +50,7 @@ pub fn init_world(testbed: &mut Testbed) {
.build();
let blue_collider_handle = colliders.insert(blue_floor, floor_handle, &mut bodies);
testbed.set_collider_initial_color(blue_collider_handle, Point3::new(0.0, 0.0, 1.0));
testbed.set_initial_collider_color(blue_collider_handle, Point3::new(0.0, 0.0, 1.0));
/*
* Create the cubes
@@ -81,7 +81,7 @@ pub fn init_world(testbed: &mut Testbed) {
.build();
colliders.insert(collider, handle, &mut bodies);
testbed.set_body_color(handle, color);
testbed.set_initial_body_color(handle, color);
}
}
@@ -91,8 +91,3 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_world(bodies, colliders, joints);
testbed.look_at(Point2::new(0.0, 1.0), 100.0);
}
fn main() {
let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]);
testbed.run()
}