Add hepler function for building a contact force event from a contact pair

This commit is contained in:
Sébastien Crozet
2022-07-04 15:04:06 +02:00
parent 1121b07d52
commit 158308ad71
4 changed files with 52 additions and 45 deletions

View File

@@ -140,6 +140,42 @@ pub struct ContactForceEvent {
pub max_force_magnitude: Real,
}
impl ContactForceEvent {
/// Init a contact force event from a contact pair.
pub fn from_contact_pair(dt: Real, pair: &ContactPair, total_force_magnitude: Real) -> Self {
let mut result = ContactForceEvent {
collider1: pair.collider1,
collider2: pair.collider2,
total_force_magnitude,
..ContactForceEvent::default()
};
for m in &pair.manifolds {
let mut total_manifold_impulse = 0.0;
for pt in m.contacts() {
total_manifold_impulse += pt.data.impulse;
if pt.data.impulse > result.max_force_magnitude {
result.max_force_magnitude = pt.data.impulse;
result.max_force_direction = m.data.normal;
}
}
result.total_force += m.data.normal * total_manifold_impulse;
}
let inv_dt = crate::utils::inv(dt);
// NOTE: convert impulses to forces. Note that we
// dont need to convert the `total_force_magnitude`
// because its an input of this function already
// assumed to be a force instead of an impulse.
result.total_force *= inv_dt;
result.max_force_direction *= inv_dt;
result.max_force_magnitude *= inv_dt;
result
}
}
pub(crate) use self::broad_phase_multi_sap::SAPProxyIndex;
pub(crate) use self::narrow_phase::ContactManifoldIndex;
pub(crate) use parry::partitioning::QBVH;