Remove the Salva integration code from rapier + add a plugin system to the testbed.
This commit is contained in:
@@ -4,8 +4,7 @@ use std::path::Path;
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use std::rc::Rc;
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use crate::engine::GraphicsManager;
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#[cfg(feature = "fluids")]
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use crate::objects::FluidRenderingMode;
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use crate::plugin::TestbedPlugin;
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use crate::ui::TestbedUi;
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use crossbeam::channel::Receiver;
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use kiss3d::camera::Camera;
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@@ -29,8 +28,6 @@ use rapier::geometry::{
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};
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use rapier::math::Vector;
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use rapier::pipeline::{ChannelEventCollector, PhysicsPipeline, QueryPipeline};
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#[cfg(feature = "fluids")]
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use salva::{coupling::ColliderCouplingSet, object::FluidHandle, LiquidWorld};
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#[cfg(all(feature = "dim2", feature = "other-backends"))]
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use crate::box2d_backend::Box2dWorld;
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@@ -185,6 +182,8 @@ pub struct PhysicsState {
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pub joints: JointSet,
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pub pipeline: PhysicsPipeline,
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pub query_pipeline: QueryPipeline,
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pub integration_parameters: IntegrationParameters,
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pub gravity: Vector<f32>,
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}
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impl PhysicsState {
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@@ -197,6 +196,8 @@ impl PhysicsState {
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joints: JointSet::new(),
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pipeline: PhysicsPipeline::new(),
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query_pipeline: QueryPipeline::new(),
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integration_parameters: IntegrationParameters::default(),
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gravity: Vector::y() * -9.81,
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}
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}
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}
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@@ -225,25 +226,14 @@ pub struct TestbedState {
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pub timestep_id: usize,
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}
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#[cfg(feature = "fluids")]
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struct FluidsState {
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world: LiquidWorld<f32>,
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coupling: ColliderCouplingSet<f32, RigidBodyHandle>,
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}
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pub struct Testbed {
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builders: Vec<(&'static str, fn(&mut Testbed))>,
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#[cfg(feature = "fluids")]
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fluids: Option<FluidsState>,
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gravity: Vector<f32>,
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integration_parameters: IntegrationParameters,
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physics: PhysicsState,
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graphics: GraphicsManager,
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nsteps: usize,
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camera_locked: bool, // Used so that the camera can remain the same before and after we change backend or press the restart button.
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callbacks: Callbacks,
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#[cfg(feature = "fluids")]
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callbacks_fluids: CallbacksFluids,
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plugins: Vec<Box<dyn TestbedPlugin>>,
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time: f32,
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hide_counters: bool,
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// persistant_contacts: HashMap<ContactId, bool>,
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@@ -264,20 +254,6 @@ pub struct Testbed {
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type Callbacks =
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Vec<Box<dyn FnMut(&mut Window, &mut PhysicsState, &PhysicsEvents, &mut GraphicsManager, f32)>>;
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#[cfg(feature = "fluids")]
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type CallbacksFluids = Vec<
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Box<
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dyn FnMut(
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&mut Window,
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&mut LiquidWorld<f32>,
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&mut ColliderCouplingSet<f32, RigidBodyHandle>,
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&mut PhysicsState,
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&mut GraphicsManager,
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f32,
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),
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>,
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>;
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impl Testbed {
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pub fn new_empty() -> Testbed {
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let graphics = GraphicsManager::new();
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@@ -330,8 +306,6 @@ impl Testbed {
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thread_pool,
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};
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let gravity = Vector::y() * -9.81;
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let integration_parameters = IntegrationParameters::default();
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let contact_channel = crossbeam::channel::unbounded();
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let proximity_channel = crossbeam::channel::unbounded();
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let event_handler = ChannelEventCollector::new(proximity_channel.0, contact_channel.0);
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@@ -343,14 +317,9 @@ impl Testbed {
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Testbed {
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builders: Vec::new(),
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#[cfg(feature = "fluids")]
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fluids: None,
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gravity,
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integration_parameters,
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physics,
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callbacks: Vec::new(),
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#[cfg(feature = "fluids")]
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callbacks_fluids: Vec::new(),
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plugins: Vec::new(),
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graphics,
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nsteps: 1,
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camera_locked: false,
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@@ -404,6 +373,14 @@ impl Testbed {
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self.hide_counters = false;
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}
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pub fn integration_parameters_mut(&mut self) -> &mut IntegrationParameters {
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&mut self.physics.integration_parameters
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}
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pub fn physics_state_mut(&mut self) -> &mut PhysicsState {
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&mut self.physics
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}
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pub fn set_world(&mut self, bodies: RigidBodySet, colliders: ColliderSet, joints: JointSet) {
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self.set_world_with_gravity(bodies, colliders, joints, Vector::y() * -9.81)
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}
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@@ -451,8 +428,8 @@ impl Testbed {
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|| self.state.selected_backend == PHYSX_BACKEND_TWO_FRICTION_DIR
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{
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self.physx = Some(PhysxWorld::from_rapier(
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self.gravity,
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&self.integration_parameters,
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self.physics.gravity,
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&self.physics.integration_parameters,
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&self.physics.bodies,
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&self.physics.colliders,
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&self.physics.joints,
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@@ -466,7 +443,7 @@ impl Testbed {
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{
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if self.state.selected_backend == NPHYSICS_BACKEND {
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self.nphysics = Some(NPhysicsWorld::from_rapier(
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self.gravity,
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self.physics.gravity,
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&self.physics.bodies,
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&self.physics.colliders,
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&self.physics.joints,
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@@ -475,19 +452,6 @@ impl Testbed {
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}
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}
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#[cfg(feature = "fluids")]
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pub fn set_liquid_world(
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&mut self,
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mut liquid_world: LiquidWorld<f32>,
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coupling: ColliderCouplingSet<f32, RigidBodyHandle>,
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) {
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liquid_world.counters.enable();
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self.fluids = Some(FluidsState {
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world: liquid_world,
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coupling,
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});
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}
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pub fn set_builders(&mut self, builders: Vec<(&'static str, fn(&mut Self))>) {
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self.state.example_names = builders.iter().map(|e| e.0).collect();
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self.builders = builders
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@@ -515,25 +479,10 @@ impl Testbed {
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self.graphics.set_collider_initial_color(collider, color);
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}
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#[cfg(feature = "fluids")]
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pub fn set_fluid_color(&mut self, fluid: FluidHandle, color: Point3<f32>) {
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self.graphics.set_fluid_color(fluid, color);
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}
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pub fn set_body_wireframe(&mut self, body: RigidBodyHandle, wireframe_enabled: bool) {
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self.graphics.set_body_wireframe(body, wireframe_enabled);
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}
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#[cfg(feature = "fluids")]
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pub fn set_fluid_rendering_mode(&mut self, mode: FluidRenderingMode) {
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self.graphics.set_fluid_rendering_mode(mode)
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}
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#[cfg(feature = "fluids")]
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pub fn enable_boundary_particles_rendering(&mut self, enabled: bool) {
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self.graphics.enable_boundary_particles_rendering(enabled)
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}
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// pub fn world(&self) -> &Box<WorldOwner> {
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// &self.world
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// }
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@@ -576,13 +525,21 @@ impl Testbed {
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fn clear(&mut self, window: &mut Window) {
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self.callbacks.clear();
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#[cfg(feature = "fluids")]
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self.callbacks_fluids.clear();
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// self.persistant_contacts.clear();
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// self.state.grabbed_object = None;
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// self.state.grabbed_object_constraint = None;
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self.state.can_grab_behind_ground = false;
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self.graphics.clear(window);
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for plugin in &mut self.plugins {
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plugin.clear_graphics(window);
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}
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self.plugins.clear();
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}
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pub fn add_plugin(&mut self, plugin: impl TestbedPlugin + 'static) {
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self.plugins.push(Box::new(plugin));
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}
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pub fn add_callback<
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@@ -594,23 +551,6 @@ impl Testbed {
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self.callbacks.push(Box::new(callback));
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}
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#[cfg(feature = "fluids")]
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pub fn add_callback_with_fluids<
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F: FnMut(
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&mut Window,
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&mut LiquidWorld<f32>,
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&mut ColliderCouplingSet<f32, RigidBodyHandle>,
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&mut PhysicsState,
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&mut GraphicsManager,
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f32,
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) + 'static,
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>(
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&mut self,
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callback: F,
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) {
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self.callbacks_fluids.push(Box::new(callback));
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}
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pub fn run(mut self) {
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let mut args = env::args();
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let mut benchmark_mode = false;
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@@ -649,11 +589,11 @@ impl Testbed {
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&& (backend_id == PHYSX_BACKEND_PATCH_FRICTION
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|| backend_id == PHYSX_BACKEND_TWO_FRICTION_DIR)
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{
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self.integration_parameters.max_velocity_iterations = 1;
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self.integration_parameters.max_position_iterations = 4;
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self.physics.integration_parameters.max_velocity_iterations = 1;
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self.physics.integration_parameters.max_position_iterations = 4;
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} else {
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self.integration_parameters.max_velocity_iterations = 4;
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self.integration_parameters.max_position_iterations = 1;
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self.physics.integration_parameters.max_velocity_iterations = 4;
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self.physics.integration_parameters.max_position_iterations = 1;
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}
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// Init world.
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(builder.1)(&mut self);
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@@ -665,14 +605,12 @@ impl Testbed {
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if self.state.selected_backend == RAPIER_BACKEND {
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#[cfg(feature = "parallel")]
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{
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let gravity = &self.gravity;
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let params = &self.integration_parameters;
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let physics = &mut self.physics;
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let event_handler = &self.event_handler;
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self.state.thread_pool.install(|| {
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physics.pipeline.step(
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gravity,
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params,
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&physics.gravity,
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&physics.integration_parameters,
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&mut physics.broad_phase,
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&mut physics.narrow_phase,
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&mut physics.bodies,
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@@ -685,8 +623,8 @@ impl Testbed {
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#[cfg(not(feature = "parallel"))]
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self.physics.pipeline.step(
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&self.gravity,
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&self.integration_parameters,
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&self.physics.gravity,
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&self.physics.integration_parameters,
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&mut self.physics.broad_phase,
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&mut self.physics.narrow_phase,
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&mut self.physics.bodies,
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@@ -700,25 +638,6 @@ impl Testbed {
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self.physics
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.query_pipeline
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.update(&self.physics.bodies, &self.physics.colliders);
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#[cfg(feature = "fluids")]
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{
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fluids_time = instant::now();
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if let Some(fluids) = &mut self.fluids {
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let dt = self.world.timestep();
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let gravity = &self.world.gravity;
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fluids.world.step_with_coupling(
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dt,
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gravity,
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&mut fluids.coupling.as_manager_mut(
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&self.physics.colliders,
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&mut self.physics.bodies,
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),
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);
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}
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fluids_time = instant::now() - fluids_time;
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}
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}
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#[cfg(all(feature = "dim2", feature = "other-backends"))]
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@@ -743,7 +662,7 @@ impl Testbed {
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// println!("Step");
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self.physx.as_mut().unwrap().step(
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&mut self.physics.pipeline.counters,
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&self.integration_parameters,
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&self.physics.integration_parameters,
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);
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self.physx.as_mut().unwrap().sync(
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&mut self.physics.bodies,
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@@ -757,7 +676,7 @@ impl Testbed {
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if self.state.selected_backend == NPHYSICS_BACKEND {
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self.nphysics.as_mut().unwrap().step(
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&mut self.physics.pipeline.counters,
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&self.integration_parameters,
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&self.physics.integration_parameters,
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);
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self.nphysics.as_mut().unwrap().sync(
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&mut self.physics.bodies,
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@@ -1254,8 +1173,14 @@ impl State for Testbed {
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}
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fn step(&mut self, window: &mut Window) {
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let prev_example = self.state.selected_example;
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if let Some(ui) = &mut self.ui {
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ui.update(window, &mut self.integration_parameters, &mut self.state);
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ui.update(
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window,
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&mut self.physics.integration_parameters,
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&mut self.state,
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);
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}
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// Handle UI actions.
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@@ -1299,7 +1224,13 @@ impl State for Testbed {
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.action_flags
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.set(TestbedActionFlags::EXAMPLE_CHANGED, false);
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self.clear(window);
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if self.state.selected_example != prev_example {
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self.physics.integration_parameters = IntegrationParameters::default();
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}
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self.builders[self.state.selected_example].1(self);
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self.camera_locked = false;
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}
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@@ -1338,6 +1269,11 @@ impl State for Testbed {
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if let Ok(w) = snapshot.restore() {
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self.clear(window);
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self.graphics.clear(window);
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for plugin in &mut self.plugins {
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plugin.clear_graphics(window);
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}
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self.set_world(w.3, w.4, w.5);
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self.physics.broad_phase = w.1;
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self.physics.narrow_phase = w.2;
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@@ -1363,19 +1299,9 @@ impl State for Testbed {
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);
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}
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#[cfg(feature = "fluids")]
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{
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if let Some(fluids) = &self.fluids {
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let radius = fluids.world.particle_radius();
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for (handle, fluid) in fluids.world.fluids().iter() {
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self.graphics.add_fluid(window, handle, fluid, radius);
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}
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for (handle, boundary) in fluids.world.boundaries().iter() {
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self.graphics.add_boundary(window, handle, boundary, radius);
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}
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}
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for plugin in &mut self.plugins {
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let graphics = &mut self.graphics;
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plugin.init_graphics(window, &mut || graphics.next_color());
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}
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}
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@@ -1410,7 +1336,7 @@ impl State for Testbed {
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.contains(TestbedStateFlags::SUB_STEPPING)
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!= self.state.flags.contains(TestbedStateFlags::SUB_STEPPING)
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{
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self.integration_parameters.return_after_ccd_substep =
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self.physics.integration_parameters.return_after_ccd_substep =
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self.state.flags.contains(TestbedStateFlags::SUB_STEPPING);
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}
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@@ -1458,23 +1384,18 @@ impl State for Testbed {
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self.handle_special_event(window, event);
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}
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#[cfg(feature = "fluids")]
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let mut fluids_time = 0.0;
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if self.state.running != RunMode::Stop {
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for _ in 0..self.nsteps {
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self.state.timestep_id += 1;
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if self.state.selected_backend == RAPIER_BACKEND {
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#[cfg(feature = "parallel")]
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{
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let gravity = &self.gravity;
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let params = &self.integration_parameters;
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let physics = &mut self.physics;
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let event_handler = &self.event_handler;
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self.state.thread_pool.install(|| {
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physics.pipeline.step(
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gravity,
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params,
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&physics.gravity,
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&physics.integration_parameters,
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&mut physics.broad_phase,
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&mut physics.narrow_phase,
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&mut physics.bodies,
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@@ -1489,8 +1410,8 @@ impl State for Testbed {
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#[cfg(not(feature = "parallel"))]
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self.physics.pipeline.step(
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&self.gravity,
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&self.integration_parameters,
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&self.physics.gravity,
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&self.physics.integration_parameters,
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&mut self.physics.broad_phase,
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&mut self.physics.narrow_phase,
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&mut self.physics.bodies,
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@@ -1505,23 +1426,8 @@ impl State for Testbed {
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.query_pipeline
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.update(&self.physics.bodies, &self.physics.colliders);
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#[cfg(feature = "fluids")]
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{
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fluids_time = instant::now();
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if let Some(fluids) = &mut self.fluids {
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let dt = self.world.timestep();
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let gravity = &self.world.gravity;
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fluids.world.step_with_coupling(
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dt,
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gravity,
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&mut fluids.coupling.as_manager_mut(
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&self.physics.colliders,
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&mut self.physics.bodies,
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),
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);
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}
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fluids_time = instant::now() - fluids_time;
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for plugin in &mut self.plugins {
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plugin.step(&mut self.physics)
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}
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}
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@@ -1530,7 +1436,7 @@ impl State for Testbed {
|
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if self.state.selected_backend == BOX2D_BACKEND {
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self.box2d.as_mut().unwrap().step(
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&mut self.physics.pipeline.counters,
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||||
&self.integration_parameters,
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||||
&self.physics.integration_parameters,
|
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);
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self.box2d
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.as_mut()
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@@ -1547,7 +1453,7 @@ impl State for Testbed {
|
||||
// println!("Step");
|
||||
self.physx.as_mut().unwrap().step(
|
||||
&mut self.physics.pipeline.counters,
|
||||
&self.integration_parameters,
|
||||
&self.physics.integration_parameters,
|
||||
);
|
||||
self.physx
|
||||
.as_mut()
|
||||
@@ -1561,7 +1467,7 @@ impl State for Testbed {
|
||||
if self.state.selected_backend == NPHYSICS_BACKEND {
|
||||
self.nphysics.as_mut().unwrap().step(
|
||||
&mut self.physics.pipeline.counters,
|
||||
&self.integration_parameters,
|
||||
&self.physics.integration_parameters,
|
||||
);
|
||||
self.nphysics
|
||||
.as_mut()
|
||||
@@ -1580,20 +1486,8 @@ impl State for Testbed {
|
||||
)
|
||||
}
|
||||
|
||||
#[cfg(feature = "fluids")]
|
||||
{
|
||||
if let Some(fluid_state) = &mut self.fluids {
|
||||
for f in &mut self.callbacks_fluids {
|
||||
f(
|
||||
window,
|
||||
&mut fluid_state.world,
|
||||
&mut fluid_state.coupling,
|
||||
&mut self.physics,
|
||||
&mut self.graphics,
|
||||
self.time,
|
||||
)
|
||||
}
|
||||
}
|
||||
for plugin in &mut self.plugins {
|
||||
plugin.run_callbacks(window, &mut self.physics, self.time)
|
||||
}
|
||||
|
||||
self.events.poll_all();
|
||||
@@ -1605,7 +1499,7 @@ impl State for Testbed {
|
||||
// #[cfg(feature = "log")]
|
||||
// debug!("{}", self.world.counters);
|
||||
// }
|
||||
self.time += self.integration_parameters.dt();
|
||||
self.time += self.physics.integration_parameters.dt();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1613,11 +1507,8 @@ impl State for Testbed {
|
||||
self.graphics
|
||||
.draw(&self.physics.bodies, &self.physics.colliders, window);
|
||||
|
||||
#[cfg(feature = "fluids")]
|
||||
{
|
||||
if let Some(fluids) = &self.fluids {
|
||||
self.graphics.draw_fluids(&fluids.world)
|
||||
}
|
||||
for plugin in &mut self.plugins {
|
||||
plugin.draw();
|
||||
}
|
||||
|
||||
if self.state.flags.contains(TestbedStateFlags::CONTACT_POINTS) {
|
||||
@@ -1676,14 +1567,9 @@ CCD: {:.2}ms
|
||||
counters.ccd.solver_time.time(),
|
||||
);
|
||||
|
||||
#[cfg(feature = "fluids")]
|
||||
{
|
||||
profile = format!(
|
||||
r#"{}
|
||||
Fluids: {:.2}ms
|
||||
"#,
|
||||
profile, fluids_time,
|
||||
)
|
||||
for plugin in &self.plugins {
|
||||
let plugin_profile = plugin.profiling_string();
|
||||
profile = format!("{}\n{}", profile, plugin_profile,)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user