Reduce code duplication between the SIMD and non-SIMD contact solve and warmstart.
This commit is contained in:
@@ -1,90 +1,30 @@
|
||||
use super::{AnyVelocityConstraint, DeltaVel};
|
||||
use crate::math::{AngVector, Real, Vector, DIM, MAX_MANIFOLD_POINTS};
|
||||
use super::{
|
||||
AnyVelocityConstraint, DeltaVel, VelocityGroundConstraintElement,
|
||||
VelocityGroundConstraintNormalPart,
|
||||
};
|
||||
use crate::math::{Real, Vector, DIM, MAX_MANIFOLD_POINTS};
|
||||
#[cfg(feature = "dim2")]
|
||||
use crate::utils::WBasis;
|
||||
use crate::utils::{WAngularInertia, WCross, WDot};
|
||||
|
||||
use crate::dynamics::{IntegrationParameters, RigidBodySet};
|
||||
use crate::geometry::{ContactManifold, ContactManifoldIndex};
|
||||
#[cfg(feature = "dim2")]
|
||||
use na::SimdPartialOrd;
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraintTangentPart {
|
||||
pub gcross2: [AngVector<Real>; DIM - 1],
|
||||
pub rhs: [Real; DIM - 1],
|
||||
#[cfg(feature = "dim2")]
|
||||
pub impulse: [Real; DIM - 1],
|
||||
#[cfg(feature = "dim3")]
|
||||
pub impulse: na::Vector2<Real>,
|
||||
pub r: [Real; DIM - 1],
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
impl VelocityGroundConstraintTangentPart {
|
||||
fn zero() -> Self {
|
||||
Self {
|
||||
gcross2: [na::zero(); DIM - 1],
|
||||
rhs: [0.0; DIM - 1],
|
||||
#[cfg(feature = "dim2")]
|
||||
impulse: [0.0; DIM - 1],
|
||||
#[cfg(feature = "dim3")]
|
||||
impulse: na::zero(),
|
||||
r: [0.0; DIM - 1],
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraintNormalPart {
|
||||
pub gcross2: AngVector<Real>,
|
||||
pub rhs: Real,
|
||||
pub impulse: Real,
|
||||
pub r: Real,
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
impl VelocityGroundConstraintNormalPart {
|
||||
fn zero() -> Self {
|
||||
Self {
|
||||
gcross2: na::zero(),
|
||||
rhs: 0.0,
|
||||
impulse: 0.0,
|
||||
r: 0.0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraintElement {
|
||||
pub normal_part: VelocityGroundConstraintNormalPart,
|
||||
pub tangent_part: VelocityGroundConstraintTangentPart,
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
impl VelocityGroundConstraintElement {
|
||||
pub fn zero() -> Self {
|
||||
Self {
|
||||
normal_part: VelocityGroundConstraintNormalPart::zero(),
|
||||
tangent_part: VelocityGroundConstraintTangentPart::zero(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub(crate) struct VelocityGroundConstraint {
|
||||
pub mj_lambda2: usize,
|
||||
pub dir1: Vector<Real>, // Non-penetration force direction for the first body.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent1: Vector<Real>, // One of the friction force directions.
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent_rot1: na::UnitComplex<Real>, // Orientation of the tangent basis wrt. the reference basis.
|
||||
pub im2: Real,
|
||||
pub limit: Real,
|
||||
pub mj_lambda2: usize,
|
||||
pub elements: [VelocityGroundConstraintElement<Real>; MAX_MANIFOLD_POINTS],
|
||||
|
||||
#[cfg(feature = "dim3")]
|
||||
pub tangent_rot1: na::UnitComplex<Real>, // Orientation of the tangent basis wrt. the reference basis.
|
||||
pub manifold_id: ContactManifoldIndex,
|
||||
pub manifold_contact_id: [u8; MAX_MANIFOLD_POINTS],
|
||||
pub num_contacts: u8,
|
||||
pub elements: [VelocityGroundConstraintElement; MAX_MANIFOLD_POINTS],
|
||||
}
|
||||
|
||||
impl VelocityGroundConstraint {
|
||||
@@ -254,22 +194,15 @@ impl VelocityGroundConstraint {
|
||||
|
||||
pub fn warmstart(&self, mj_lambdas: &mut [DeltaVel<Real>]) {
|
||||
let mut mj_lambda2 = DeltaVel::zero();
|
||||
#[cfg(feature = "dim3")]
|
||||
let tangents1 = [self.tangent1, self.dir1.cross(&self.tangent1)];
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let elt = &self.elements[i].normal_part;
|
||||
mj_lambda2.linear += self.dir1 * (-self.im2 * elt.impulse);
|
||||
mj_lambda2.angular += elt.gcross2 * elt.impulse;
|
||||
|
||||
for j in 0..DIM - 1 {
|
||||
let elt = &self.elements[i].tangent_part;
|
||||
mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse[j]);
|
||||
mj_lambda2.angular += elt.gcross2[j] * elt.impulse[j];
|
||||
}
|
||||
}
|
||||
VelocityGroundConstraintElement::warmstart_group(
|
||||
&self.elements,
|
||||
&self.dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
&self.tangent1,
|
||||
self.im2,
|
||||
&mut mj_lambda2,
|
||||
);
|
||||
|
||||
mj_lambdas[self.mj_lambda2 as usize].linear += mj_lambda2.linear;
|
||||
mj_lambdas[self.mj_lambda2 as usize].angular += mj_lambda2.angular;
|
||||
@@ -278,66 +211,15 @@ impl VelocityGroundConstraint {
|
||||
pub fn solve(&mut self, mj_lambdas: &mut [DeltaVel<Real>]) {
|
||||
let mut mj_lambda2 = mj_lambdas[self.mj_lambda2 as usize];
|
||||
|
||||
// Solve friction.
|
||||
#[cfg(feature = "dim3")]
|
||||
let bitangent1 = self.dir1.cross(&self.tangent1);
|
||||
#[cfg(feature = "dim2")]
|
||||
let tangents1 = self.dir1.orthonormal_basis();
|
||||
|
||||
#[cfg(feature = "dim2")]
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let normal_elt = &self.elements[i].normal_part;
|
||||
let elt = &mut self.elements[i].tangent_part;
|
||||
let dimpulse = -tangents1[0].dot(&mj_lambda2.linear)
|
||||
+ elt.gcross2[0].gdot(mj_lambda2.angular)
|
||||
+ elt.rhs[0];
|
||||
let limit = self.limit * normal_elt.impulse;
|
||||
let new_impulse = (elt.impulse[0] - elt.r[0] * dimpulse).simd_clamp(-limit, limit);
|
||||
let dlambda = new_impulse - elt.impulse[0];
|
||||
elt.impulse[0] = new_impulse;
|
||||
|
||||
mj_lambda2.linear += tangents1[0] * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2[0] * dlambda;
|
||||
}
|
||||
|
||||
#[cfg(feature = "dim3")]
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let limit = self.limit * self.elements[i].normal_part.impulse;
|
||||
let elts = &mut self.elements[i].tangent_part;
|
||||
|
||||
let dimpulse_0 = -self.tangent1.dot(&mj_lambda2.linear)
|
||||
+ elts.gcross2[0].gdot(mj_lambda2.angular)
|
||||
+ elts.rhs[0];
|
||||
let dimpulse_1 = -bitangent1.dot(&mj_lambda2.linear)
|
||||
+ elts.gcross2[1].gdot(mj_lambda2.angular)
|
||||
+ elts.rhs[1];
|
||||
|
||||
let new_impulse = na::Vector2::new(
|
||||
elts.impulse[0] - elts.r[0] * dimpulse_0,
|
||||
elts.impulse[1] - elts.r[1] * dimpulse_1,
|
||||
);
|
||||
let new_impulse = new_impulse.cap_magnitude(limit);
|
||||
let dlambda = new_impulse - elts.impulse;
|
||||
|
||||
elts.impulse = new_impulse;
|
||||
|
||||
mj_lambda2.linear +=
|
||||
self.tangent1 * (-self.im2 * dlambda[0]) + bitangent1 * (-self.im2 * dlambda[1]);
|
||||
mj_lambda2.angular += elts.gcross2[0] * dlambda[0] + elts.gcross2[1] * dlambda[1];
|
||||
}
|
||||
|
||||
// Solve penetration.
|
||||
for i in 0..self.num_contacts as usize {
|
||||
let elt = &mut self.elements[i].normal_part;
|
||||
let dimpulse =
|
||||
-self.dir1.dot(&mj_lambda2.linear) + elt.gcross2.gdot(mj_lambda2.angular) + elt.rhs;
|
||||
let new_impulse = (elt.impulse - elt.r * dimpulse).max(0.0);
|
||||
let dlambda = new_impulse - elt.impulse;
|
||||
elt.impulse = new_impulse;
|
||||
|
||||
mj_lambda2.linear += self.dir1 * (-self.im2 * dlambda);
|
||||
mj_lambda2.angular += elt.gcross2 * dlambda;
|
||||
}
|
||||
VelocityGroundConstraintElement::solve_group(
|
||||
&mut self.elements,
|
||||
&self.dir1,
|
||||
#[cfg(feature = "dim3")]
|
||||
&self.tangent1,
|
||||
self.im2,
|
||||
self.limit,
|
||||
&mut mj_lambda2,
|
||||
);
|
||||
|
||||
mj_lambdas[self.mj_lambda2 as usize] = mj_lambda2;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user