Reduce code duplication between the SIMD and non-SIMD contact solve and warmstart.

This commit is contained in:
Crozet Sébastien
2021-03-07 17:15:32 +01:00
parent 4cb1f5c692
commit 0e4393ba9e
8 changed files with 576 additions and 625 deletions

View File

@@ -1,4 +1,6 @@
use super::{AnyVelocityConstraint, DeltaVel};
use super::{
AnyVelocityConstraint, DeltaVel, VelocityConstraintElement, VelocityConstraintNormalPart,
};
use crate::dynamics::{IntegrationParameters, RigidBodySet};
use crate::geometry::{ContactManifold, ContactManifoldIndex};
use crate::math::{
@@ -10,69 +12,6 @@ use crate::utils::{WAngularInertia, WCross, WDot};
use num::Zero;
use simba::simd::{SimdPartialOrd, SimdValue};
#[derive(Copy, Clone, Debug)]
pub(crate) struct WVelocityConstraintTangentPart {
pub gcross1: [AngVector<SimdReal>; DIM - 1],
pub gcross2: [AngVector<SimdReal>; DIM - 1],
pub rhs: [SimdReal; DIM - 1],
#[cfg(feature = "dim2")]
pub impulse: [SimdReal; DIM - 1],
#[cfg(feature = "dim3")]
pub impulse: na::Vector2<SimdReal>,
pub r: [SimdReal; DIM - 1],
}
impl WVelocityConstraintTangentPart {
pub fn zero() -> Self {
Self {
gcross1: [AngVector::zero(); DIM - 1],
gcross2: [AngVector::zero(); DIM - 1],
rhs: [SimdReal::zero(); DIM - 1],
#[cfg(feature = "dim2")]
impulse: [SimdReal::zero(); DIM - 1],
#[cfg(feature = "dim3")]
impulse: na::Vector2::zeros(),
r: [SimdReal::zero(); DIM - 1],
}
}
}
#[derive(Copy, Clone, Debug)]
pub(crate) struct WVelocityConstraintNormalPart {
pub gcross1: AngVector<SimdReal>,
pub gcross2: AngVector<SimdReal>,
pub rhs: SimdReal,
pub impulse: SimdReal,
pub r: SimdReal,
}
impl WVelocityConstraintNormalPart {
pub fn zero() -> Self {
Self {
gcross1: AngVector::zero(),
gcross2: AngVector::zero(),
rhs: SimdReal::zero(),
impulse: SimdReal::zero(),
r: SimdReal::zero(),
}
}
}
#[derive(Copy, Clone, Debug)]
pub(crate) struct WVelocityConstraintElement {
pub normal_part: WVelocityConstraintNormalPart,
pub tangent_part: WVelocityConstraintTangentPart,
}
impl WVelocityConstraintElement {
pub fn zero() -> Self {
Self {
normal_part: WVelocityConstraintNormalPart::zero(),
tangent_part: WVelocityConstraintTangentPart::zero(),
}
}
}
#[derive(Copy, Clone, Debug)]
pub(crate) struct WVelocityConstraint {
pub dir1: Vector<SimdReal>, // Non-penetration force direction for the first body.
@@ -80,7 +19,7 @@ pub(crate) struct WVelocityConstraint {
pub tangent1: Vector<SimdReal>, // One of the friction force directions.
#[cfg(feature = "dim3")]
pub tangent_rot1: na::UnitComplex<SimdReal>, // Orientation of the tangent basis wrt. the reference basis.
pub elements: [WVelocityConstraintElement; MAX_MANIFOLD_POINTS],
pub elements: [VelocityConstraintElement<SimdReal>; MAX_MANIFOLD_POINTS],
pub num_contacts: u8,
pub im1: SimdReal,
pub im2: SimdReal,
@@ -159,7 +98,7 @@ impl WVelocityConstraint {
tangent1: tangents1[0],
#[cfg(feature = "dim3")]
tangent_rot1,
elements: [WVelocityConstraintElement::zero(); MAX_MANIFOLD_POINTS],
elements: [VelocityConstraintElement::zero(); MAX_MANIFOLD_POINTS],
im1,
im2,
limit: SimdReal::splat(0.0),
@@ -212,7 +151,7 @@ impl WVelocityConstraint {
rhs +=
dist.simd_min(SimdReal::zero()) * (velocity_based_erp_inv_dt * is_resting);
constraint.elements[k].normal_part = WVelocityConstraintNormalPart {
constraint.elements[k].normal_part = VelocityConstraintNormalPart {
gcross1,
gcross2,
rhs,
@@ -277,28 +216,16 @@ impl WVelocityConstraint {
),
};
#[cfg(feature = "dim3")]
let tangents1 = [self.tangent1, self.dir1.cross(&self.tangent1)];
#[cfg(feature = "dim2")]
let tangents1 = self.dir1.orthonormal_basis();
for i in 0..self.num_contacts as usize {
let elt = &self.elements[i].normal_part;
mj_lambda1.linear += self.dir1 * (self.im1 * elt.impulse);
mj_lambda1.angular += elt.gcross1 * elt.impulse;
mj_lambda2.linear += self.dir1 * (-self.im2 * elt.impulse);
mj_lambda2.angular += elt.gcross2 * elt.impulse;
for j in 0..DIM - 1 {
let elt = &self.elements[i].tangent_part;
mj_lambda1.linear += tangents1[j] * (self.im1 * elt.impulse[j]);
mj_lambda1.angular += elt.gcross1[j] * elt.impulse[j];
mj_lambda2.linear += tangents1[j] * (-self.im2 * elt.impulse[j]);
mj_lambda2.angular += elt.gcross2[j] * elt.impulse[j];
}
}
VelocityConstraintElement::warmstart_group(
&self.elements,
&self.dir1,
#[cfg(feature = "dim3")]
&self.tangent1,
self.im1,
self.im2,
&mut mj_lambda1,
&mut mj_lambda2,
);
for ii in 0..SIMD_WIDTH {
mj_lambdas[self.mj_lambda1[ii] as usize].linear = mj_lambda1.linear.extract(ii);
@@ -329,82 +256,17 @@ impl WVelocityConstraint {
),
};
// Solve friction.
#[cfg(feature = "dim3")]
let bitangent1 = self.dir1.cross(&self.tangent1);
#[cfg(feature = "dim2")]
let tangents1 = self.dir1.orthonormal_basis();
#[cfg(feature = "dim2")]
for i in 0..self.num_contacts as usize {
let normal_elt = &self.elements[i].normal_part;
let elt = &mut self.elements[i].tangent_part;
let dimpulse = tangents1[0].dot(&mj_lambda1.linear)
+ elt.gcross1[0].gdot(mj_lambda1.angular)
- tangents1[0].dot(&mj_lambda2.linear)
+ elt.gcross2[0].gdot(mj_lambda2.angular)
+ elt.rhs[0];
let limit = self.limit * normal_elt.impulse;
let new_impulse = (elt.impulse[0] - elt.r[0] * dimpulse).simd_clamp(-limit, limit);
let dlambda = new_impulse - elt.impulse[0];
elt.impulse[0] = new_impulse;
mj_lambda1.linear += tangents1[0] * (self.im1 * dlambda);
mj_lambda1.angular += elt.gcross1[0] * dlambda;
mj_lambda2.linear += tangents1[0] * (-self.im2 * dlambda);
mj_lambda2.angular += elt.gcross2[0] * dlambda;
}
#[cfg(feature = "dim3")]
for i in 0..self.num_contacts as usize {
let limit = self.limit * self.elements[i].normal_part.impulse;
let elts = &mut self.elements[i].tangent_part;
let dimpulse_0 = self.tangent1.dot(&mj_lambda1.linear)
+ elts.gcross1[0].gdot(mj_lambda1.angular)
- self.tangent1.dot(&mj_lambda2.linear)
+ elts.gcross2[0].gdot(mj_lambda2.angular)
+ elts.rhs[0];
let dimpulse_1 = bitangent1.dot(&mj_lambda1.linear)
+ elts.gcross1[1].gdot(mj_lambda1.angular)
- bitangent1.dot(&mj_lambda2.linear)
+ elts.gcross2[1].gdot(mj_lambda2.angular)
+ elts.rhs[1];
let new_impulse = na::Vector2::new(
elts.impulse[0] - elts.r[0] * dimpulse_0,
elts.impulse[1] - elts.r[1] * dimpulse_1,
);
let new_impulse = new_impulse.simd_cap_magnitude(limit);
let dlambda = new_impulse - elts.impulse;
elts.impulse = new_impulse;
mj_lambda1.linear +=
self.tangent1 * (self.im1 * dlambda[0]) + bitangent1 * (self.im1 * dlambda[1]);
mj_lambda1.angular += elts.gcross1[0] * dlambda[0] + elts.gcross1[1] * dlambda[1];
mj_lambda2.linear +=
self.tangent1 * (-self.im2 * dlambda[0]) + bitangent1 * (-self.im2 * dlambda[1]);
mj_lambda2.angular += elts.gcross2[0] * dlambda[0] + elts.gcross2[1] * dlambda[1];
}
// Solve non-penetration after friction.
for i in 0..self.num_contacts as usize {
let elt = &mut self.elements[i].normal_part;
let dimpulse = self.dir1.dot(&mj_lambda1.linear) + elt.gcross1.gdot(mj_lambda1.angular)
- self.dir1.dot(&mj_lambda2.linear)
+ elt.gcross2.gdot(mj_lambda2.angular)
+ elt.rhs;
let new_impulse = (elt.impulse - elt.r * dimpulse).simd_max(SimdReal::zero());
let dlambda = new_impulse - elt.impulse;
elt.impulse = new_impulse;
mj_lambda1.linear += self.dir1 * (self.im1 * dlambda);
mj_lambda1.angular += elt.gcross1 * dlambda;
mj_lambda2.linear += self.dir1 * (-self.im2 * dlambda);
mj_lambda2.angular += elt.gcross2 * dlambda;
}
VelocityConstraintElement::solve_group(
&mut self.elements,
&self.dir1,
#[cfg(feature = "dim3")]
&self.tangent1,
self.im1,
self.im2,
self.limit,
&mut mj_lambda1,
&mut mj_lambda2,
);
for ii in 0..SIMD_WIDTH {
mj_lambdas[self.mj_lambda1[ii] as usize].linear = mj_lambda1.linear.extract(ii);