feat: migrate to glam whenever relevant + migrate testbed to kiss3d instead of bevy + release v0.32.0 (#909)

* feat: migrate to glam whenever relevant + migrate testbed to kiss3d instead of bevy

* chore: update changelog

* Fix warnings and tests

* Release v0.32.0
This commit is contained in:
Sébastien Crozet
2026-01-09 17:26:36 +01:00
committed by GitHub
parent 48de83817e
commit 0b7c3b34ec
265 changed files with 8501 additions and 8575 deletions

View File

@@ -1,43 +1,26 @@
use crate::GraphicsManager;
use crate::graphics::BevyMaterial;
use crate::harness::Harness;
use crate::physics::PhysicsState;
use bevy::prelude::*;
// use bevy::render::render_resource::RenderPipelineDescriptor;
use bevy_egui::EguiContexts;
use kiss3d::window::Window;
pub trait TestbedPlugin {
fn init_plugin(&mut self);
fn init_graphics(
&mut self,
graphics: &mut GraphicsManager,
commands: &mut Commands,
meshes: &mut Assets<Mesh>,
materials: &mut Assets<BevyMaterial>,
components: &mut Query<&mut Transform>,
window: &mut Window,
harness: &mut Harness,
);
fn clear_graphics(&mut self, graphics: &mut GraphicsManager, commands: &mut Commands);
fn clear_graphics(&mut self, graphics: &mut GraphicsManager, window: &mut Window);
fn run_callbacks(&mut self, harness: &mut Harness);
fn step(&mut self, physics: &mut PhysicsState);
fn draw(
&mut self,
graphics: &mut GraphicsManager,
commands: &mut Commands,
meshes: &mut Assets<Mesh>,
materials: &mut Assets<BevyMaterial>,
components: &mut Query<&mut Transform>,
harness: &mut Harness,
);
fn draw(&mut self, graphics: &mut GraphicsManager, window: &mut Window, harness: &mut Harness);
fn update_ui(
&mut self,
ui_context: &EguiContexts,
ui_context: &egui::Context,
harness: &mut Harness,
graphics: &mut GraphicsManager,
commands: &mut Commands,
meshes: &mut Assets<Mesh>,
materials: &mut Assets<BevyMaterial>,
components: &mut Query<&mut Transform>,
window: &mut Window,
);
fn profiling_string(&self) -> String;
}