feat: migrate to glam whenever relevant + migrate testbed to kiss3d instead of bevy + release v0.32.0 (#909)
* feat: migrate to glam whenever relevant + migrate testbed to kiss3d instead of bevy * chore: update changelog * Fix warnings and tests * Release v0.32.0
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@@ -29,7 +29,8 @@ pub fn init_world(testbed: &mut Testbed) {
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RigidBodyType::Dynamic
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};
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let rigid_body = RigidBodyBuilder::new(status).translation(vector![0.0, 0.0, fi * shift]);
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let rigid_body =
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RigidBodyBuilder::new(status).translation(Vector::new(0.0, 0.0, fi * shift));
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let child_handle = bodies.insert(rigid_body);
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let collider = ColliderBuilder::ball(rad);
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colliders.insert_with_parent(collider, child_handle, &mut bodies);
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@@ -38,11 +39,11 @@ pub fn init_world(testbed: &mut Testbed) {
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if i > 0 {
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let parent_handle = *body_handles.last().unwrap();
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let joint = if i == 1 {
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SphericalJointBuilder::new().local_anchor2(point![0.0, 0.0, -shift])
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SphericalJointBuilder::new().local_anchor2(Vector::new(0.0, 0.0, -shift))
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} else {
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SphericalJointBuilder::new()
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.local_anchor1(point![0.0, 0.0, shift / 2.0])
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.local_anchor2(point![0.0, 0.0, -shift / 2.0])
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.local_anchor1(Vector::new(0.0, 0.0, shift / 2.0))
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.local_anchor2(Vector::new(0.0, 0.0, -shift / 2.0))
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};
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if use_articulations {
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@@ -59,5 +60,5 @@ pub fn init_world(testbed: &mut Testbed) {
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* Set up the testbed.
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*/
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testbed.set_world(bodies, colliders, impulse_joints, multibody_joints);
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testbed.look_at(point![10.0, 10.0, 10.0], Point::origin());
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testbed.look_at(Vec3::new(10.0, 10.0, 10.0), Vec3::ZERO);
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}
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