feat: migrate to glam whenever relevant + migrate testbed to kiss3d instead of bevy + release v0.32.0 (#909)
* feat: migrate to glam whenever relevant + migrate testbed to kiss3d instead of bevy * chore: update changelog * Fix warnings and tests * Release v0.32.0
This commit is contained in:
@@ -39,7 +39,7 @@ pub fn init_world(testbed: &mut Testbed) {
|
||||
let y = fi * shift + centery;
|
||||
|
||||
// Build the rigid body.
|
||||
let rigid_body = RigidBodyBuilder::dynamic().translation(vector![x, y]);
|
||||
let rigid_body = RigidBodyBuilder::dynamic().translation(Vector::new(x, y));
|
||||
let handle = bodies.insert(rigid_body);
|
||||
let collider = ColliderBuilder::cuboid(rad, rad);
|
||||
colliders.insert_with_parent(collider, handle, &mut bodies);
|
||||
@@ -50,5 +50,5 @@ pub fn init_world(testbed: &mut Testbed) {
|
||||
* Set up the testbed.
|
||||
*/
|
||||
testbed.set_world(bodies, colliders, impulse_joints, multibody_joints);
|
||||
testbed.look_at(point![0.0, 2.5], 20.0);
|
||||
testbed.look_at(Vec2::new(0.0, 2.5), 20.0);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user