Fix some solver issues

- Fix the wrong codepath taken  by the solver for contacts involving a collider without parent.
- Properly adress the non-linear treatment of the friction direction
- Simplify the sleeping strategy
- Add an impulse resolution multiplier
This commit is contained in:
Sébastien Crozet
2022-01-16 16:40:59 +01:00
parent 4454a845e9
commit 0703e5527f
43 changed files with 936 additions and 229 deletions

View File

@@ -1089,7 +1089,8 @@ impl RigidBodyBuilder {
}
if !self.can_sleep {
rb.rb_activation.threshold = -1.0;
rb.rb_activation.linear_threshold = -1.0;
rb.rb_activation.angular_threshold = -1.0;
}
rb