fix: Fixed typo in castShape functions (#653)

This commit is contained in:
Thierry Berger
2024-06-13 11:31:49 +02:00
committed by GitHub
parent b3dc1c1960
commit 05c3925884
2 changed files with 2 additions and 2 deletions

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@@ -602,7 +602,7 @@ impl QueryPipeline {
/// limits the distance traveled by the shape to `shapeVel.norm() * maxToi`.
/// * `stop_at_penetration` - If set to `false`, the linear shape-cast wont immediately stop if
/// the shape is penetrating another shape at its starting point **and** its trajectory is such
/// that its on a path to exist that penetration state.
/// that its on a path to exit that penetration state.
/// * `filter`: set of rules used to determine which collider is taken into account by this scene query.
pub fn cast_shape(
&self,