fix: Fixed typo in castShape functions (#653)

This commit is contained in:
Thierry Berger
2024-06-13 11:31:49 +02:00
committed by GitHub
parent b3dc1c1960
commit 05c3925884
2 changed files with 2 additions and 2 deletions

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@@ -248,7 +248,7 @@ without affecting performance of the other parts of the simulation.
- The method `QueryFilter::exclude_dynamic` is now a static method (the `self` argument was removed).
- The `QueryPipeline::cast_shape` method has a new argument `stop_at_penertation`. If set to `false`, the linear
shape-cast wont immediately stop if the shape is penetrating another shape at its starting point **and** its
trajectory is such that its on a path to exist that penetration state.
trajectory is such that its on a path to exit that penetration state.
- The `InteractionGroups` is now a set of explicit bit flags instead of a raw `u32`.
- The world-space mass properties of rigid-bodies are now updated automatically whenever the user changes their
position.