mirror of
https://github.com/nichkara/InfinitumBotty.git
synced 2026-06-10 22:26:23 +02:00
97 lines
3.5 KiB
Python
97 lines
3.5 KiB
Python
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from FaustBot.Communication.Connection import Connection
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from FaustBot.Modules.PrivMsgObserverPrototype import PrivMsgObserverPrototype
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from collections import defaultdict
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from time import sleep
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class WordRunObserver(PrivMsgObserverPrototype):
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@staticmethod
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def cmd():
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return ['.a', '.add', '.begin', '.end']
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@staticmethod
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def help():
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return 'hangman game'
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def __init__(self):
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super().__init__()
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self.player = {}
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self.gamestatus = 0
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"""
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0 = Kein Spiel
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1 = Spiel mit Silbe am Anfang
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2 = Spiel mit Silbe am Ende
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"""
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self.syllable = ""
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def update_on_priv_msg(self, data, connection: Connection):
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if data['message'].find('.a ') != -1 or data['message'].find('.add ') != -1:
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self.add(data, connection)
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if data['message'].find('.begin ') != -1:
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self.begin_word(data, connection)
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if data['message'].find('.end ') != -1:
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self.end_word(data, connection)
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def add(self, data, connection):
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if self.gamestatus == 0:
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connection.send_channel("Es läuft derzeit kein Wordrun, bitte einen neuen mit .begin <Silbe> oder .end <silbe> erstellen!")
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return
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if self.gamestatus == 1 or self.gamestatus == 2:
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self.check_word(data["nick"], data['message'], connection)
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def begin_word(self, data, connection):
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if self.gamestatus != 0:
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connection.send_channel("Es läuft bereits ein Spiel")
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return
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self.gamestatus = 1
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self.handle_game(data,connection)
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def end_word(self, data, connection):
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if self.gamestatus != 0:
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connection.send_channel("Es läuft bereits ein Spiel")
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return
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self.gamestatus = 2
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self.handle_game(data,connection)
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def check_word(self,player , message, connection):
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for word in message.split():
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if word == '.a':
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continue
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if self.gamestatus == 1:
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if word.upper().startswith(self.syllable.upper()):
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self.add_to_dict(player, word, connection)
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if self.gamestatus == 2:
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if word.upper().endswith(self.syllable.upper()):
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self.add_to_dict(player, word, connection)
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def add_to_dict(self, nick, word, connection):
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for p in self.player.keys():
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for w in self.player[p]:
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if w.upper() == word.upper():
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connection.send_channel("Das Wort "+word+" wurde bereits von "+p+ " genannt")
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return
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if nick not in self.player:
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self.player[nick] = []
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self.player[nick].append(word)
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def handle_game(self, data, connection):
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self.syllable = data["message"].split()[1]
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if self.gamestatus == 1:
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connection.send_channel("Das Wort muss mit " + self.syllable + "- beginnen")
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if self.gamestatus == 2:
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connection.send_channel("Das Wort muss mit -" + self.syllable + " enden")
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sleep(150)
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connection.send_channel("Noch 30 Sekunden")
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sleep(30)
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player_score = defaultdict(int)
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s = "Folgende Ergebnisse: "
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for p in self.player.keys():
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for w in self.player[p]:
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print(p+" "+w)
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player_score[p] += 1
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for p in self.player.keys():
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s = s + p + " : "+str(player_score[p])+ "; "
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connection.send_channel(s)
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self.gamestatus = 0
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self.player = {} |