Files
lace/3-mid/physics/implement/box2d/source/thin/box2d_c-binding.ads
2025-09-21 11:39:31 +10:00

481 lines
19 KiB
Ada

-- This file is generated by SWIG. Please do not modify by hand.
--
with box2d_c.Pointers;
with box2d_c.b2d_Contact;
with box2d_c.b2d_point_Collision;
with box2d_c.b2d_ray_Collision;
with box2d_c.joint_Cursor;
with c_math_c;
with c_math_c.Matrix_3x3;
with c_math_c.Matrix_4x4;
with c_math_c.Pointers;
with c_math_c.Vector_2;
with c_math_c.Vector_3;
with Interfaces.C;
with swig;
package box2d_c.Binding is
function b2d_new_Circle
(Radius : in c_math_c.Real) return box2d_c.Pointers.Shape_Pointer;
function b2d_new_Polygon
(Vertices : in c_math_c.Vector_2.Pointer;
vertex_Count : in Interfaces.C.int)
return box2d_c.Pointers.Shape_Pointer;
function b2d_new_Box
(half_Extents : in c_math_c.Vector_3.Pointer)
return box2d_c.Pointers.Shape_Pointer;
function b2d_new_Capsule
(Radii : in c_math_c.Vector_2.Pointer; Height : in c_math_c.Real)
return box2d_c.Pointers.Shape_Pointer;
function b2d_new_Cone
(Radius : in c_math_c.Real; Height : in c_math_c.Real)
return box2d_c.Pointers.Shape_Pointer;
function b2d_new_convex_Hull
(Points : in c_math_c.Vector_3.Pointer; point_Count : in Interfaces.C.int)
return box2d_c.Pointers.Shape_Pointer;
function b2d_new_Cylinder
(half_Extents : in c_math_c.Vector_3.Pointer)
return box2d_c.Pointers.Shape_Pointer;
function b2d_new_Heightfield
(Width : in Interfaces.C.int; Depth : in Interfaces.C.int;
Heights : in c_math_c.Pointers.Real_Pointer;
min_Height : in c_math_c.Real; max_Height : in c_math_c.Real;
Scale : in c_math_c.Vector_3.Pointer)
return box2d_c.Pointers.Shape_Pointer;
function b2d_new_multiSphere
(Positions : in c_math_c.Vector_3.Pointer;
Radii : in c_math_c.Pointers.Real_Pointer;
sphere_Count : in Interfaces.C.int)
return box2d_c.Pointers.Shape_Pointer;
function b2d_new_Plane
(Normal : in c_math_c.Vector_3.Pointer; Offset : in c_math_c.Real)
return box2d_c.Pointers.Shape_Pointer;
function b2d_new_Sphere
(Radius : in c_math_c.Real) return box2d_c.Pointers.Shape_Pointer;
procedure b2d_free_Shape (Self : in box2d_c.Pointers.Shape_Pointer);
function b2d_Shape_user_Data
(Self : in box2d_c.Pointers.Shape_Pointer) return swig.void_ptr;
procedure b2d_Shape_user_Data_is
(Self : in box2d_c.Pointers.Shape_Pointer; Now : in swig.void_ptr);
procedure b2d_shape_Scale_is
(Self : in box2d_c.Pointers.Shape_Pointer;
Now : in c_math_c.Vector_2.Item);
function b2d_new_Object
(Site : in c_math_c.Vector_2.Pointer; Mass : in c_math_c.Real;
Friction : in c_math_c.Real; Restitution : in c_math_c.Real;
the_Shape : in box2d_c.Pointers.Shape_Pointer)
return box2d_c.Pointers.Object_Pointer;
procedure b2d_free_Object (Self : in box2d_c.Pointers.Object_Pointer);
procedure b2d_Object_Scale_is
(Self : in box2d_c.Pointers.Object_Pointer;
Now : in c_math_c.Vector_2.Pointer);
function b2d_Object_Shape
(Self : in box2d_c.Pointers.Object_Pointer)
return box2d_c.Pointers.Shape_Pointer;
function b2d_Object_user_Data
(Self : in box2d_c.Pointers.Object_Pointer) return swig.void_ptr;
procedure b2d_Object_user_Data_is
(Self : in box2d_c.Pointers.Object_Pointer; Now : in swig.void_ptr);
function b2d_Object_Mass
(Self : in box2d_c.Pointers.Object_Pointer) return c_math_c.Real;
procedure b2d_Object_Friction_is
(Self : in box2d_c.Pointers.Object_Pointer; Now : in c_math_c.Real);
procedure b2d_Object_Restitution_is
(Self : in box2d_c.Pointers.Object_Pointer; Now : in c_math_c.Real);
function b2d_Object_Site
(Self : in box2d_c.Pointers.Object_Pointer) return c_math_c.Vector_3.Item;
procedure b2d_Object_Site_is
(Self : in box2d_c.Pointers.Object_Pointer;
Now : in c_math_c.Vector_3.Pointer);
function b2d_Object_Spin
(Self : in box2d_c.Pointers.Object_Pointer)
return c_math_c.Matrix_3x3.Item;
procedure b2d_Object_Spin_is
(Self : in box2d_c.Pointers.Object_Pointer;
Now : in c_math_c.Matrix_3x3.Pointer);
function b2d_Object_xy_Spin
(Self : in box2d_c.Pointers.Object_Pointer) return c_math_c.Real;
procedure b2d_Object_xy_Spin_is
(Self : in box2d_c.Pointers.Object_Pointer; Now : in c_math_c.Real);
function b2d_Object_Transform
(Self : in box2d_c.Pointers.Object_Pointer)
return c_math_c.Matrix_4x4.Item;
procedure b2d_Object_Transform_is
(Self : in box2d_c.Pointers.Object_Pointer;
Now : in c_math_c.Matrix_4x4.Pointer);
function b2d_Object_Speed
(Self : in box2d_c.Pointers.Object_Pointer) return c_math_c.Vector_3.Item;
procedure b2d_Object_Speed_is
(Self : in box2d_c.Pointers.Object_Pointer;
Now : in c_math_c.Vector_3.Pointer);
function b2d_Object_Gyre
(Self : in box2d_c.Pointers.Object_Pointer) return c_math_c.Vector_3.Item;
procedure b2d_Object_Gyre_is
(Self : in box2d_c.Pointers.Object_Pointer;
Now : in c_math_c.Vector_3.Pointer);
procedure b2d_Object_apply_Force
(Self : in box2d_c.Pointers.Object_Pointer;
Force : in c_math_c.Vector_3.Pointer);
procedure b2d_Object_apply_Torque
(Self : in box2d_c.Pointers.Object_Pointer;
Torque : in c_math_c.Vector_3.Pointer);
procedure b2d_Object_apply_Torque_impulse
(Self : in box2d_c.Pointers.Object_Pointer;
Torque : in c_math_c.Vector_3.Pointer);
procedure b2d_dump (Self : in box2d_c.Pointers.Object_Pointer);
function b2d_new_hinge_Joint_with_local_anchors
(in_Space : in box2d_c.Pointers.Space_Pointer;
Object_A : in box2d_c.Pointers.Object_Pointer;
Object_B : in box2d_c.Pointers.Object_Pointer;
Anchor_in_A : in c_math_c.Vector_3.Pointer;
Anchor_in_B : in c_math_c.Vector_3.Pointer;
low_Limit : in Interfaces.C.C_float;
high_Limit : in Interfaces.C.C_float; collide_Connected : in swig.bool)
return box2d_c.Pointers.Joint_Pointer;
function b2d_new_hinge_Joint
(in_Space : in box2d_c.Pointers.Space_Pointer;
Object_A : in box2d_c.Pointers.Object_Pointer;
Object_B : in box2d_c.Pointers.Object_Pointer;
Frame_A : in c_math_c.Matrix_4x4.Pointer;
Frame_B : in c_math_c.Matrix_4x4.Pointer;
low_Limit : in Interfaces.C.C_float;
high_Limit : in Interfaces.C.C_float; collide_Connected : in swig.bool)
return box2d_c.Pointers.Joint_Pointer;
procedure b2d_free_hinge_Joint (Self : in box2d_c.Pointers.Joint_Pointer);
function b2d_new_space_hinge_Joint
(in_Space : in box2d_c.Pointers.Space_Pointer;
Object_A : in box2d_c.Pointers.Object_Pointer;
Frame_A : in c_math_c.Matrix_4x4.Pointer)
return box2d_c.Pointers.Joint_Pointer;
function b2d_new_DoF6_Joint
(Object_A : in box2d_c.Pointers.Object_Pointer;
Object_B : in box2d_c.Pointers.Object_Pointer;
Frame_A : in c_math_c.Matrix_4x4.Pointer;
Frame_B : in c_math_c.Matrix_4x4.Pointer)
return box2d_c.Pointers.Joint_Pointer;
function b2d_new_cone_twist_Joint
(Object_A : in box2d_c.Pointers.Object_Pointer;
Object_B : in box2d_c.Pointers.Object_Pointer;
Frame_A : in c_math_c.Matrix_4x4.Pointer;
Frame_B : in c_math_c.Matrix_4x4.Pointer)
return box2d_c.Pointers.Joint_Pointer;
function b2d_new_slider_Joint
(Object_A : in box2d_c.Pointers.Object_Pointer;
Object_B : in box2d_c.Pointers.Object_Pointer;
Frame_A : in c_math_c.Matrix_4x4.Pointer;
Frame_B : in c_math_c.Matrix_4x4.Pointer)
return box2d_c.Pointers.Joint_Pointer;
function b2d_new_ball_Joint
(Object_A : in box2d_c.Pointers.Object_Pointer;
Object_B : in box2d_c.Pointers.Object_Pointer;
Pivot_in_A : in c_math_c.Vector_3.Pointer;
Pivot_in_B : in c_math_c.Vector_3.Pointer)
return box2d_c.Pointers.Joint_Pointer;
function b2d_Joint_user_Data
(Self : in box2d_c.Pointers.Joint_Pointer) return swig.void_ptr;
function b2d_Joint_Object_A
(Self : in box2d_c.Pointers.Joint_Pointer)
return box2d_c.Pointers.Object_Pointer;
function b2d_Joint_Object_B
(Self : in box2d_c.Pointers.Joint_Pointer)
return box2d_c.Pointers.Object_Pointer;
function b2d_Joint_Frame_A
(Self : in box2d_c.Pointers.Joint_Pointer)
return c_math_c.Matrix_4x4.Item;
function b2d_Joint_Frame_B
(Self : in box2d_c.Pointers.Joint_Pointer)
return c_math_c.Matrix_4x4.Item;
procedure b2d_Joint_Frame_A_is
(Self : in box2d_c.Pointers.Joint_Pointer;
Now : in c_math_c.Matrix_4x4.Pointer);
procedure b2d_Joint_Frame_B_is
(Self : in box2d_c.Pointers.Joint_Pointer;
Now : in c_math_c.Matrix_4x4.Pointer);
procedure b2d_Joint_set_local_Anchor
(Self : in box2d_c.Pointers.Joint_Pointer; is_Anchor_A : in swig.bool;
local_Anchor : in c_math_c.Vector_3.Pointer);
function b2d_Joint_is_Limited
(Self : in box2d_c.Pointers.Joint_Pointer; DoF : in Interfaces.C.int)
return swig.bool;
function b2d_Joint_Extent
(Self : in box2d_c.Pointers.Joint_Pointer; DoF : in Interfaces.C.int)
return swig.bool;
procedure b2d_Joint_Velocity_is
(Self : in box2d_c.Pointers.Joint_Pointer; DoF : in Interfaces.C.int;
Now : in c_math_c.Real);
function b2d_Joint_reaction_Force
(Self : in box2d_c.Pointers.Joint_Pointer) return c_math_c.Vector_3.Item;
function b2d_Joint_reaction_Torque
(Self : in box2d_c.Pointers.Joint_Pointer) return c_math_c.Real;
function b2d_Joint_collide_Connected
(Self : in box2d_c.Pointers.Joint_Pointer) return swig.bool;
function b2d_Joint_hinge_limit_Enabled
(Self : in box2d_c.Pointers.Joint_Pointer) return swig.bool;
procedure b2d_Joint_hinge_Limits_are
(Self : in box2d_c.Pointers.Joint_Pointer; Low : in c_math_c.Real;
High : in c_math_c.Real);
function b2d_Joint_hinge_local_Anchor_on_A
(Self : in box2d_c.Pointers.Joint_Pointer) return c_math_c.Vector_3.Item;
function b2d_Joint_hinge_local_Anchor_on_B
(Self : in box2d_c.Pointers.Joint_Pointer) return c_math_c.Vector_3.Item;
function b2d_Joint_hinge_reference_Angle
(Self : in box2d_c.Pointers.Joint_Pointer) return c_math_c.Real;
function b2d_Joint_hinge_Angle
(Self : in box2d_c.Pointers.Joint_Pointer) return c_math_c.Real;
function b2d_Joint_hinge_motor_Enabled
(Self : in box2d_c.Pointers.Joint_Pointer) return swig.bool;
function b2d_Joint_hinge_motor_Speed
(Self : in box2d_c.Pointers.Joint_Pointer) return c_math_c.Real;
function b2d_Joint_hinge_max_motor_Torque
(Self : in box2d_c.Pointers.Joint_Pointer) return c_math_c.Real;
function b2d_new_Space return box2d_c.Pointers.Space_Pointer;
procedure b2d_free_Space (Self : in box2d_c.Pointers.Space_Pointer);
procedure b2d_Space_add_Object
(Self : in box2d_c.Pointers.Space_Pointer;
the_Object : in box2d_c.Pointers.Object_Pointer);
procedure b2d_Space_rid_Object
(Self : in box2d_c.Pointers.Space_Pointer;
the_Object : in box2d_c.Pointers.Object_Pointer);
procedure b2d_Space_add_Joint
(Self : in box2d_c.Pointers.Space_Pointer;
the_Joint : in box2d_c.Pointers.Joint_Pointer);
procedure b2d_Space_rid_Joint
(Self : in box2d_c.Pointers.Space_Pointer;
the_Joint : in box2d_c.Pointers.Joint_Pointer);
function b2d_b2Joint_user_Data
(the_Joint : in box2d_c.Pointers.b2Joint_Pointer) return swig.void_ptr;
function b2d_Space_first_Joint
(Self : in box2d_c.Pointers.Space_Pointer)
return box2d_c.joint_Cursor.Item;
procedure b2d_Space_next_Joint (Cursor : in box2d_c.joint_Cursor.Pointer);
function b2d_Space_joint_Element
(Cursor : in box2d_c.joint_Cursor.Pointer)
return box2d_c.Pointers.b2Joint_Pointer;
procedure b2d_Space_Gravity_is
(Self : in box2d_c.Pointers.Space_Pointer;
Now : in c_math_c.Vector_3.Pointer);
procedure b2d_Space_evolve
(Self : in box2d_c.Pointers.Space_Pointer; By : in Interfaces.C.C_float);
function b2d_Space_cast_Ray
(Self : in box2d_c.Pointers.Space_Pointer;
From : in c_math_c.Vector_3.Pointer; To : in c_math_c.Vector_3.Pointer)
return box2d_c.b2d_ray_Collision.Item;
function b2d_Space_cast_Point
(Self : in box2d_c.Pointers.Space_Pointer;
Point : in c_math_c.Vector_3.Pointer)
return box2d_c.b2d_point_Collision.Item;
function b2d_space_contact_Count
(Self : in box2d_c.Pointers.Space_Pointer) return Interfaces.C.int;
function b2d_space_Contact
(Self : in box2d_c.Pointers.Space_Pointer;
contact_Id : in Interfaces.C.int) return box2d_c.b2d_Contact.Item;
private
pragma Import (C, b2d_new_Circle, "Ada_b2d_new_Circle");
pragma Import (C, b2d_new_Polygon, "Ada_b2d_new_Polygon");
pragma Import (C, b2d_new_Box, "Ada_b2d_new_Box");
pragma Import (C, b2d_new_Capsule, "Ada_b2d_new_Capsule");
pragma Import (C, b2d_new_Cone, "Ada_b2d_new_Cone");
pragma Import (C, b2d_new_convex_Hull, "Ada_b2d_new_convex_Hull");
pragma Import (C, b2d_new_Cylinder, "Ada_b2d_new_Cylinder");
pragma Import (C, b2d_new_Heightfield, "Ada_b2d_new_Heightfield");
pragma Import (C, b2d_new_multiSphere, "Ada_b2d_new_multiSphere");
pragma Import (C, b2d_new_Plane, "Ada_b2d_new_Plane");
pragma Import (C, b2d_new_Sphere, "Ada_b2d_new_Sphere");
pragma Import (C, b2d_free_Shape, "Ada_b2d_free_Shape");
pragma Import (C, b2d_Shape_user_Data, "Ada_b2d_Shape_user_Data");
pragma Import (C, b2d_Shape_user_Data_is, "Ada_b2d_Shape_user_Data_is");
pragma Import (C, b2d_shape_Scale_is, "Ada_b2d_shape_Scale_is");
pragma Import (C, b2d_new_Object, "Ada_b2d_new_Object");
pragma Import (C, b2d_free_Object, "Ada_b2d_free_Object");
pragma Import (C, b2d_Object_Scale_is, "Ada_b2d_Object_Scale_is");
pragma Import (C, b2d_Object_Shape, "Ada_b2d_Object_Shape");
pragma Import (C, b2d_Object_user_Data, "Ada_b2d_Object_user_Data");
pragma Import
(C, b2d_Object_user_Data_is, "Ada_b2d_Object_user_Data_is");
pragma Import (C, b2d_Object_Mass, "Ada_b2d_Object_Mass");
pragma Import (C, b2d_Object_Friction_is, "Ada_b2d_Object_Friction_is");
pragma Import
(C, b2d_Object_Restitution_is, "Ada_b2d_Object_Restitution_is");
pragma Import (C, b2d_Object_Site, "Ada_b2d_Object_Site");
pragma Import (C, b2d_Object_Site_is, "Ada_b2d_Object_Site_is");
pragma Import (C, b2d_Object_Spin, "Ada_b2d_Object_Spin");
pragma Import (C, b2d_Object_Spin_is, "Ada_b2d_Object_Spin_is");
pragma Import (C, b2d_Object_xy_Spin, "Ada_b2d_Object_xy_Spin");
pragma Import (C, b2d_Object_xy_Spin_is, "Ada_b2d_Object_xy_Spin_is");
pragma Import (C, b2d_Object_Transform, "Ada_b2d_Object_Transform");
pragma Import
(C, b2d_Object_Transform_is, "Ada_b2d_Object_Transform_is");
pragma Import (C, b2d_Object_Speed, "Ada_b2d_Object_Speed");
pragma Import (C, b2d_Object_Speed_is, "Ada_b2d_Object_Speed_is");
pragma Import (C, b2d_Object_Gyre, "Ada_b2d_Object_Gyre");
pragma Import (C, b2d_Object_Gyre_is, "Ada_b2d_Object_Gyre_is");
pragma Import (C, b2d_Object_apply_Force, "Ada_b2d_Object_apply_Force");
pragma Import
(C, b2d_Object_apply_Torque, "Ada_b2d_Object_apply_Torque");
pragma Import
(C, b2d_Object_apply_Torque_impulse,
"Ada_b2d_Object_apply_Torque_impulse");
pragma Import (C, b2d_dump, "Ada_b2d_dump");
pragma Import
(C, b2d_new_hinge_Joint_with_local_anchors,
"Ada_b2d_new_hinge_Joint_with_local_anchors");
pragma Import (C, b2d_new_hinge_Joint, "Ada_b2d_new_hinge_Joint");
pragma Import (C, b2d_free_hinge_Joint, "Ada_b2d_free_hinge_Joint");
pragma Import
(C, b2d_new_space_hinge_Joint, "Ada_b2d_new_space_hinge_Joint");
pragma Import (C, b2d_new_DoF6_Joint, "Ada_b2d_new_DoF6_Joint");
pragma Import
(C, b2d_new_cone_twist_Joint, "Ada_b2d_new_cone_twist_Joint");
pragma Import (C, b2d_new_slider_Joint, "Ada_b2d_new_slider_Joint");
pragma Import (C, b2d_new_ball_Joint, "Ada_b2d_new_ball_Joint");
pragma Import (C, b2d_Joint_user_Data, "Ada_b2d_Joint_user_Data");
pragma Import (C, b2d_Joint_Object_A, "Ada_b2d_Joint_Object_A");
pragma Import (C, b2d_Joint_Object_B, "Ada_b2d_Joint_Object_B");
pragma Import (C, b2d_Joint_Frame_A, "Ada_b2d_Joint_Frame_A");
pragma Import (C, b2d_Joint_Frame_B, "Ada_b2d_Joint_Frame_B");
pragma Import (C, b2d_Joint_Frame_A_is, "Ada_b2d_Joint_Frame_A_is");
pragma Import (C, b2d_Joint_Frame_B_is, "Ada_b2d_Joint_Frame_B_is");
pragma Import
(C, b2d_Joint_set_local_Anchor, "Ada_b2d_Joint_set_local_Anchor");
pragma Import (C, b2d_Joint_is_Limited, "Ada_b2d_Joint_is_Limited");
pragma Import (C, b2d_Joint_Extent, "Ada_b2d_Joint_Extent");
pragma Import (C, b2d_Joint_Velocity_is, "Ada_b2d_Joint_Velocity_is");
pragma Import
(C, b2d_Joint_reaction_Force, "Ada_b2d_Joint_reaction_Force");
pragma Import
(C, b2d_Joint_reaction_Torque, "Ada_b2d_Joint_reaction_Torque");
pragma Import
(C, b2d_Joint_collide_Connected, "Ada_b2d_Joint_collide_Connected");
pragma Import
(C, b2d_Joint_hinge_limit_Enabled,
"Ada_b2d_Joint_hinge_limit_Enabled");
pragma Import
(C, b2d_Joint_hinge_Limits_are, "Ada_b2d_Joint_hinge_Limits_are");
pragma Import
(C, b2d_Joint_hinge_local_Anchor_on_A,
"Ada_b2d_Joint_hinge_local_Anchor_on_A");
pragma Import
(C, b2d_Joint_hinge_local_Anchor_on_B,
"Ada_b2d_Joint_hinge_local_Anchor_on_B");
pragma Import
(C, b2d_Joint_hinge_reference_Angle,
"Ada_b2d_Joint_hinge_reference_Angle");
pragma Import (C, b2d_Joint_hinge_Angle, "Ada_b2d_Joint_hinge_Angle");
pragma Import
(C, b2d_Joint_hinge_motor_Enabled,
"Ada_b2d_Joint_hinge_motor_Enabled");
pragma Import
(C, b2d_Joint_hinge_motor_Speed, "Ada_b2d_Joint_hinge_motor_Speed");
pragma Import
(C, b2d_Joint_hinge_max_motor_Torque,
"Ada_b2d_Joint_hinge_max_motor_Torque");
pragma Import (C, b2d_new_Space, "Ada_b2d_new_Space");
pragma Import (C, b2d_free_Space, "Ada_b2d_free_Space");
pragma Import (C, b2d_Space_add_Object, "Ada_b2d_Space_add_Object");
pragma Import (C, b2d_Space_rid_Object, "Ada_b2d_Space_rid_Object");
pragma Import (C, b2d_Space_add_Joint, "Ada_b2d_Space_add_Joint");
pragma Import (C, b2d_Space_rid_Joint, "Ada_b2d_Space_rid_Joint");
pragma Import (C, b2d_b2Joint_user_Data, "Ada_b2d_b2Joint_user_Data");
pragma Import (C, b2d_Space_first_Joint, "Ada_b2d_Space_first_Joint");
pragma Import (C, b2d_Space_next_Joint, "Ada_b2d_Space_next_Joint");
pragma Import
(C, b2d_Space_joint_Element, "Ada_b2d_Space_joint_Element");
pragma Import (C, b2d_Space_Gravity_is, "Ada_b2d_Space_Gravity_is");
pragma Import (C, b2d_Space_evolve, "Ada_b2d_Space_evolve");
pragma Import (C, b2d_Space_cast_Ray, "Ada_b2d_Space_cast_Ray");
pragma Import (C, b2d_Space_cast_Point, "Ada_b2d_Space_cast_Point");
pragma Import
(C, b2d_space_contact_Count, "Ada_b2d_space_contact_Count");
pragma Import (C, b2d_space_Contact, "Ada_b2d_space_Contact");
end box2d_c.Binding;