Files
lace/3-mid/opengl/source/lean/model/opengl-model-texturing.adb
2025-09-21 10:44:47 +10:00

103 lines
2.4 KiB
Ada

package body openGL.Model.texturing
is
-------------
--- Mixin ---
-------------
package body Mixin
is
overriding
procedure Fade_is (Self : in out textured_Item; Which : in texture_Set.texture_Id;
Now : in texture_Set.fade_Level)
is
begin
Self.texture_Details.Fades (which) := Now;
end Fade_is;
overriding
function Fade (Self : in textured_Item; Which : in texture_Set.texture_Id) return texture_Set.fade_Level
is
begin
return Self.texture_Details.Fades (which);
end Fade;
procedure Texture_is (Self : in out textured_Item; Which : in texture_Set.texture_Id;
Now : in openGL.asset_Name)
is
begin
Self.texture_Details.Textures (Positive (which)) := Now;
end Texture_is;
overriding
function texture_Count (Self : in textured_Item) return Natural
is
begin
return Self.texture_Details.texture_Count;
end texture_Count;
overriding
function texture_Applied (Self : in textured_Item; Which : in texture_Set.texture_Id) return Boolean
is
begin
return Self.texture_Details.texture_Applies (Which);
end texture_Applied;
overriding
procedure texture_Applied_is (Self : in out textured_Item; Which : in texture_Set.texture_Id;
Now : in Boolean)
is
begin
Self.texture_Details.texture_Applies (Which) := Now;
end texture_Applied_is;
overriding
procedure animate (Self : in out textured_Item)
is
use type texture_Set.Animation_view;
begin
if Self.texture_Details.Animation = null
then
return;
end if;
texture_Set.animate (Self.texture_Details.Animation.all,
Self.texture_Details.texture_Applies);
end animate;
function texture_Details (Self : in textured_Item) return openGL.texture_Set.Details
is
begin
return Self.texture_Details;
end texture_Details;
procedure texture_Details_is (Self : in out textured_Item; Now : in openGL.texture_Set.Details)
is
begin
Self.texture_Details := Now;
end texture_Details_is;
end Mixin;
end openGL.Model.texturing;