103 lines
2.7 KiB
C++
103 lines
2.7 KiB
C++
// MIT License
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// Copyright (c) 2019 Erin Catto
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include "test.h"
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class Tumbler : public Test
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{
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public:
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enum
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{
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e_count = 800
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};
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Tumbler()
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{
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b2Body* ground = NULL;
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{
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b2BodyDef bd;
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ground = m_world->CreateBody(&bd);
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}
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{
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b2BodyDef bd;
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bd.type = b2_dynamicBody;
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bd.allowSleep = false;
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bd.position.Set(0.0f, 10.0f);
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b2Body* body = m_world->CreateBody(&bd);
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b2PolygonShape shape;
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shape.SetAsBox(0.5f, 10.0f, b2Vec2( 10.0f, 0.0f), 0.0);
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body->CreateFixture(&shape, 5.0f);
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shape.SetAsBox(0.5f, 10.0f, b2Vec2(-10.0f, 0.0f), 0.0);
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body->CreateFixture(&shape, 5.0f);
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shape.SetAsBox(10.0f, 0.5f, b2Vec2(0.0f, 10.0f), 0.0);
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body->CreateFixture(&shape, 5.0f);
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shape.SetAsBox(10.0f, 0.5f, b2Vec2(0.0f, -10.0f), 0.0);
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body->CreateFixture(&shape, 5.0f);
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b2RevoluteJointDef jd;
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jd.bodyA = ground;
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jd.bodyB = body;
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jd.localAnchorA.Set(0.0f, 10.0f);
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jd.localAnchorB.Set(0.0f, 0.0f);
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jd.referenceAngle = 0.0f;
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jd.motorSpeed = 0.05f * b2_pi;
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jd.maxMotorTorque = 1e8f;
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jd.enableMotor = true;
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m_joint = (b2RevoluteJoint*)m_world->CreateJoint(&jd);
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}
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m_count = 0;
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}
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void Step(Settings& settings) override
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{
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Test::Step(settings);
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if (m_count < e_count)
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{
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b2BodyDef bd;
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bd.type = b2_dynamicBody;
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bd.position.Set(0.0f, 10.0f);
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b2Body* body = m_world->CreateBody(&bd);
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b2PolygonShape shape;
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shape.SetAsBox(0.125f, 0.125f);
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body->CreateFixture(&shape, 1.0f);
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++m_count;
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}
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}
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static Test* Create()
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{
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return new Tumbler;
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}
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b2RevoluteJoint* m_joint;
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int32 m_count;
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};
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static int testIndex = RegisterTest("Benchmark", "Tumbler", Tumbler::Create);
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