136 lines
4.0 KiB
Ada
136 lines
4.0 KiB
Ada
with
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openGL.Primitive,
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openGL.Buffer,
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openGL.Program,
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openGL.Texture,
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openGL.texturing;
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limited
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with
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openGL.Model;
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private
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with
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ada.Strings.unbounded;
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package openGL.Geometry
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--
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-- Provides a base class for openGL geometry.
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-- A Geometry is composed of up to 5 primitives.
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-- Each primitive has its own set of GL indices and a facet kind.
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-- All primitives share a common set of vertices.
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-- Subclasses may be created to provide for the various possible variants of an openGL vertex.
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--
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is
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type Item is abstract tagged limited private;
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subtype Class is Item'Class;
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type View is access all Item'class;
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type Views is array (Index_t range <>) of View;
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---------
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--- Forge
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--
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procedure destroy (Self : in out Item);
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procedure free (Self : in out View);
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--------------
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-- Attributes
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--
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type Model_view is access all openGL.Model.item'Class;
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procedure Model_is (Self : in out Item; Now : in Model_view);
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procedure Label_is (Self : in out Item'Class; Now : in String);
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function Label (Self : in Item'Class) return String;
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-- max_Textures : constant := 32;
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--
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-- type texture_Id is range 1 .. max_Textures;
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--
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--
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procedure Texture_is (Self : in out Item; Now : in openGL.Texture.Object) is null;
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function Texture (Self : in Item) return openGL.Texture.Object;
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procedure Bounds_are (Self : in out Item'Class; Now : in Bounds);
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function Bounds (self : in Item'Class) return Bounds; -- Returns the bounds in object space.
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procedure is_Transparent (Self : in out Item; Now : in Boolean := True);
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function is_Transparent (Self : in Item) return Boolean;
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procedure Program_is (Self : in out Item; Now : in Program.view);
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function Program (Self : in Item) return Program.view;
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procedure add (Self : in out Item'Class; the_Primitive : in Primitive.view);
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function Primitives (Self : in Item'Class) return Primitive.views;
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procedure free_Primitives (Self : in out Item);
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procedure Indices_are (Self : in out Item; Now : in Indices;
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for_Facia : in Positive);
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procedure Indices_are (Self : in out Item; Now : in long_Indices;
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for_Facia : in Positive);
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--------------
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-- Operations
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--
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procedure render (Self : in out Item'Class);
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procedure enable_Textures (Self : in out Item) is null;
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-----------
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-- Normals
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--
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function Normals_of (face_Kind : in primitive.facet_Kind;
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Indices : in openGL.Indices;
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Sites : in openGL.Sites) return access Normals;
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function Normals_of (face_Kind : in primitive.facet_Kind;
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Indices : in openGL.long_Indices;
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Sites : in openGL.Sites) return access Normals;
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private
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use ada.Strings.unbounded;
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type Textures is array (texturing.texture_Id) of openGL.Texture.Object;
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type Item is abstract tagged limited
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record
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Model : Model_view;
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Label : unbounded_String;
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Program : openGL.Program.view;
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Vertices : Buffer.view;
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Primitives : Primitive.views (1 .. 5);
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primitive_Count : Index_t := 0;
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is_Transparent : Boolean := False; -- Geometry contains lucid colors.
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Bounds : openGL.Bounds;
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end record;
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generic
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type any_Index_t is range <>;
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with function get_Site (Index : in any_Index_t) return Vector_3;
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function get_Bounds (Count : in Natural) return openGL.Bounds;
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generic
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type any_Index_t is range <>;
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with function get_Color (Index : in any_Index_t) return rgba_Color;
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function get_Transparency (Count : in Natural) return Boolean;
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end openGL.Geometry;
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