16 lines
564 B
Ada
16 lines
564 B
Ada
with
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openGL;
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package gel.Conversions
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is
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function to_GL (Self : in math.Real) return opengl.Real;
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function to_GL (Self : in math.Vector_3) return opengl.Vector_3;
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function to_GL (Self : in math.Matrix_3x3) return opengl.Matrix_3x3;
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function to_GL (Self : in math.Matrix_4x4) return opengl.Matrix_4x4;
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function to_GL (Self : in geometry_3d.bounding_Box) return opengl.Bounds;
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function to_Math (Self : in opengl.Vector_3) return math.Vector_3;
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end gel.Conversions;
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