Logo
Explore Help
Sign In
nichkara/lace
1
0
Fork 0
You've already forked lace
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
79cc7c5d56a2b600f307a1c667b6f0d9c1813855
lace/3-mid/physics/implement/box2d/source/c
History
Rod Kay fb92469f04 physics.box2d.space: Add point casting.
2023-12-31 21:19:15 +11:00
..
box2d-conversions.cpp
Add initial prototype.
2022-07-31 17:34:54 +10:00
box2d-conversions.h
Add initial prototype.
2022-07-31 17:34:54 +10:00
box2d-joint.cpp
Add initial prototype.
2022-07-31 17:34:54 +10:00
box2d-joint.h
physics.box2d: Rid #include of 'box2d.h'.
2023-12-31 21:18:19 +11:00
box2d-object-private.h
Add initial prototype.
2022-07-31 17:34:54 +10:00
box2d-object.cpp
physics.box2d.object: Add 'Z' component to 'Site' to allow small variations in 'Z' to prevent opengl from flipping visuals constantly due to all 'Z's being '0.0'.
2023-12-09 14:58:37 +11:00
box2d-object.h
physics.box2d: Rid #include of 'box2d.h'.
2023-12-31 21:18:19 +11:00
box2d-shape.cpp
Add initial prototype.
2022-07-31 17:34:54 +10:00
box2d-shape.h
physics.box2d: Rid #include of 'box2d.h'.
2023-12-31 21:18:19 +11:00
box2d-space.cpp
physics.box2d: Rid #include of 'box2d.h'.
2023-12-31 21:18:19 +11:00
box2d-space.h
physics.box2d.space: Add point casting.
2023-12-31 21:19:15 +11:00
box2d.h
Add initial prototype.
2022-07-31 17:34:54 +10:00
Powered by Gitea Version: 1.25.4 Page: 52ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API