55 lines
1.6 KiB
C
55 lines
1.6 KiB
C
#ifndef C_BULLET_SHAPE_H
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#define C_BULLET_SHAPE_H
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#include "bullet.h"
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extern "C"
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{
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struct Shape;
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Shape* b3d_new_Box (Vector_3* half_Extents);
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Shape* b3d_new_Capsule (Vector_2* Radii,
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Real Height);
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Shape* b3d_new_Cone (Real Radius,
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Real Height);
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Shape* b3d_new_convex_Hull (Vector_3 Points[],
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int point_Count);
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Shape* b3d_new_Mesh (Vector_3 Points[],
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int point_Count,
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Triangle Triangles[],
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int triangle_Count);
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Shape* b3d_new_Cylinder (Vector_3* half_Extents);
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Shape* b3d_new_Heightfield (int Width,
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int Depth,
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Real* Heights,
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Real min_Height,
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Real max_Height,
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Vector_3* Scale);
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Shape* b3d_new_multiSphere (Vector_3 Positions[],
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Real* Radii,
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int sphere_Count);
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Shape* b3d_new_Plane (Vector_3* Normal,
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Real Offset);
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Shape* b3d_new_Sphere (Real Radius);
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void* b3d_Shape_user_Data (Shape* Self);
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void b3d_Shape_user_Data_is (Shape* Self, void* Now);
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} // extern "C"
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#endif
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