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lace/3-mid/opengl/source/lean/model/opengl-model-sphere-textured.ads

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Ada

with
openGL.Font,
openGL.Geometry,
openGL.Model.texturing;
package openGL.Model.sphere.textured
--
-- Models a textured sphere.
--
is
package textured_Model is new texturing.Mixin (openGL.Model.sphere.item);
type Item is new textured_Model.textured_item with private;
-- type Item is new Model.sphere.item with private;
type View is access all Item'Class;
---------
--- Forge
--
function new_Sphere (Radius : in Real;
lat_Count : in Positive := 26;
long_Count : in Positive := 52;
Image : in asset_Name := null_Asset;
texture_Details : in texture_Set.Details;
is_Skysphere : in Boolean := False) return View;
--------------
--- Attributes
--
overriding
function to_GL_Geometries (Self : access Item; Textures : access Texture.name_Map_of_texture'Class;
Fonts : in Font.font_id_Map_of_font) return Geometry.views;
private
-- type Item is new Model.sphere.item with
type Item is new textured_Model.textured_item with
record
Image : asset_Name := null_Asset; -- Usually a mercator projection to be mapped onto the sphere.
is_Skysphere : Boolean := False;
end record;
end openGL.Model.sphere.textured;