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lace/4-high/gel/source/world/gel-world-server.ads

111 lines
2.7 KiB
Ada

with
lace.Observer,
ada.Containers.Vectors;
limited
with
openGL.Renderer.lean;
package gel.World.server
--
-- Provides a gel world server.
--
is
pragma Suppress (Container_Checks); -- Suppress expensive tamper checks.
type Item is limited new gel.World.item
with private;
type View is access all Item'Class;
type Views is array (Positive range <>) of View;
---------
-- Forge
--
package Forge
is
function to_World (Name : in String;
Id : in world_Id;
space_Kind : in physics.space_Kind;
Renderer : access openGL.Renderer.lean.item'Class) return gel.World.server.item;
function new_World (Name : in String;
Id : in world_Id;
space_Kind : in physics.space_Kind;
Renderer : access openGL.Renderer.lean.item'Class) return gel.World.server.view;
end Forge;
overriding
procedure destroy (Self : in out Item);
procedure free (Self : in out View);
--------------
--- Operations
--
overriding
procedure register (Self : access Item; the_Mirror : in remote.World.view;
Mirror_as_observer : in lace.Observer.view);
overriding
procedure deregister (Self : access Item; the_Mirror : in remote.World.view;
Mirror_as_observer : in lace.Observer.view);
overriding
procedure evolve (Self : in out Item);
private
-----------
--- Clients
--
use type remote.World.view;
package world_Vectors is new ada.Containers.Vectors (Positive, remote.World.view);
subtype world_Vector is world_Vectors.Vector;
--------------
--- sprite_Map
--
type sprite_Map is limited new World.sprite_Map with
record
Map : id_Maps_of_sprite.Map;
end record;
overriding
function fetch (From : in sprite_Map) return id_Maps_of_sprite.Map;
overriding
procedure add (To : in out sprite_Map; the_Sprite : in Sprite.view);
overriding
procedure rid (From : in out sprite_Map; the_Sprite : in Sprite.view);
--------------
--- World Item
--
type Item is limited new gel.World.item with
record
Age_at_last_Clients_update : Duration := 0.0;
Clients : World_vector;
all_Sprites : aliased sprite_Map;
-- Motion Updates
--
seq_Id : remote.World.sequence_Id := 0;
end record;
overriding
function all_Sprites (Self : access Item) return access World.sprite_Map'Class;
end gel.World.server;