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lace/4-high/gel/applet/demo/full/assets/opengl/shader/textured.frag
2023-11-03 18:02:54 +11:00

11 lines
182 B
GLSL

// Include 'version.header'.
// Include 'texturing.frag'.
in vec2 frag_Coords;
out vec4 final_Color;
void main()
{
final_Color = apply_Texturing (frag_Coords);
}