Files
lace/3-mid/opengl/source/platform/osmesa/opengl-context.adb
2022-07-31 17:34:54 +10:00

56 lines
1.3 KiB
Ada

-- with
-- glx.Pointers;
with
OSMesa_C.Binding,
System;
package body openGL.Context
is
procedure define (Self : in out Item; the_Display : access openGL.Display.item'Class;
the_surface_Profile : in openGL.surface_Profile.item'Class)
is
pragma Unreferenced (the_surface_Profile);
-- use Glx,
-- glx.Pointers;
use OSMesa_C.Binding;
use type System.Address;
begin
Self.Context := OSMesaCreateContext (format => GL.GL_RGBA, -- OSMESA_RGBA,
sharelist => system.Null_Address);
if Self.Context = System.Null_Address
then
raise Program_Error with "no openGL context";
end if;
Self.Display := the_Display;
end define;
procedure make_Current (Self : in Item; read_Surface : in openGL.Surface.item;
write_Surface : in openGL.Surface.item)
is
pragma Unreferenced (write_Surface);
-- Success : glx.Bool; pragma Unreferenced (Success);
begin
null;
end make_Current;
-- function glx_Context_debug (Self : in Item'Class) return GLX.GLXContext.item
-- is
-- begin
-- return self.glx_Context;
-- end glx_Context_debug;
end openGL.Context;