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269 Commits 2 Branches 0 Tags
4dc7e235f062c2017b5757adbb3c2643d7a4321d
Commit Graph

5 Commits

Author SHA1 Message Date
Rod Kay
4dc7e235f0 opengl: Add tiling for multi-textures. 2025-09-24 12:14:44 +10:00
Rod Kay
d0e3870346 opengl.texturing: Update shader 'frag.snippet' to allow models with multiple textures to selectively apply/unapply individual textures. 2024-09-23 17:08:36 +10:00
Rod Kay
e202ce548d opengl: Bug fixes for opengl mesa software rendering. 2024-04-24 18:15:27 +10:00
Rod Kay
45da868f0c opengl.shaders.lighting: Add 'TODO' for attenuation bug in lighting shader. 2024-02-25 18:48:12 +11:00
Rod Kay
68c1ff4764 opengl.shaders: Use unified lighting and texturing 'snippets' for fragment shaders. 2024-02-23 22:36:18 +11:00
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