opengl: Fix simple warnings and cosmetics.

This commit is contained in:
Rod Kay
2025-09-20 12:31:05 +10:00
parent b679ac4bf5
commit f8cdf27998
46 changed files with 83 additions and 949 deletions

View File

@@ -1,7 +1,3 @@
with
openGL.texture_Set;
private
with
openGL.Geometry.texturing;
@@ -45,24 +41,6 @@ is
for_Facia : in Positive);
--- Texturing.
--
-- procedure Fade_is (Self : in out Item; Which : texture_Set.texture_ID; Now : in texture_Set.fade_Level);
-- function Fade (Self : in Item; Which : texture_Set.texture_ID) return texture_Set.fade_Level;
--
--
-- procedure Texture_is (Self : in out Item; Which : texture_Set.texture_ID; Now : in openGL.Texture.Object);
-- function Texture (Self : in Item; Which : texture_Set.texture_ID) return openGL.Texture.Object;
--
-- overriding
-- procedure Texture_is (Self : in out Item; Now : in openGL.Texture.Object);
--
-- overriding
-- function Texture (Self : in Item) return openGL.Texture.Object;
private
package textured_Geometry is new texturing.Mixin;
@@ -74,13 +52,4 @@ private
end record;
-- type Item is new Geometry.item with
-- record
-- Textures : texture_Set.Item;
-- end record;
--
--
-- overriding
-- procedure enable_Textures (Self : in out Item);
end openGL.Geometry.textured;