opengl.remote_model: Set default 'Shine' to '1.0'.

This commit is contained in:
Rod Kay
2024-01-09 16:57:56 +11:00
parent ee2108ad2b
commit f4baa64e8f

View File

@@ -7,7 +7,7 @@ is
type Item is abstract tagged type Item is abstract tagged
record record
Id : model_Id := null_model_Id; Id : model_Id := null_model_Id;
Shine : openGL.Shine := 200.0; Shine : openGL.Shine := 1.0;
end record; end record;
end openGL.remote_Model; end openGL.remote_Model;