opengl: Rename 'openGL.texture_Set.texture_Set' to 'openGL.texture_Set.Item'.

This commit is contained in:
Rod Kay
2023-05-31 07:08:51 +10:00
parent af64e4ce3e
commit f1d7b2c645
6 changed files with 15 additions and 15 deletions

View File

@@ -12,7 +12,7 @@ with ada.Text_IO; use ada.Text_IO;
package body openGL.texture_Set
is
procedure Texture_is (in_Set : in out texture_Set; Which : texture_ID; Now : in openGL.Texture.Object)
procedure Texture_is (in_Set : in out Item; Which : texture_ID; Now : in openGL.Texture.Object)
is
begin
in_Set.Textures (Which) := (0.0,
@@ -32,7 +32,7 @@ is
function Texture (in_Set : in texture_Set; Which : texture_ID) return openGL.Texture.Object
function Texture (in_Set : in Item; Which : texture_ID) return openGL.Texture.Object
is
begin
return in_Set.Textures (Which).Object;
@@ -41,7 +41,7 @@ is
function Texture (in_Set : in texture_Set) return openGL.Texture.Object
function Texture (in_Set : in Item) return openGL.Texture.Object
is
begin
return in_Set.Textures (1).Object;
@@ -50,7 +50,7 @@ is
procedure Texture_is (in_Set : in out texture_Set; Now : in openGL.Texture.Object)
procedure Texture_is (in_Set : in out Item; Now : in openGL.Texture.Object)
is
begin
in_Set.Textures (1).Object := Now;
@@ -65,7 +65,7 @@ is
procedure enable (the_Textures : in out texture_Set;
procedure enable (the_Textures : in out Item;
Program : in openGL.Program.view)
is
use GL,