opengl: Bug fixes for opengl mesa software rendering.
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@@ -1,6 +1,6 @@
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uniform int texture_Count;
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uniform sampler2D Textures [32];
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uniform float Fade [32];
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uniform sampler2D Textures [16];
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uniform float Fade [16];
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vec4
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apply_Texturing (vec2 Coords)
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@@ -23,4 +23,4 @@ apply_Texturing (vec2 Coords)
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}
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return Color;
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}
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}
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