opengl.geometry.texturing: Use 'Mixin' generic.
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@@ -69,11 +69,9 @@ private
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package textured_Geometry is new texturing.Mixin;
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-- type Item is new Geometry.item with
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type Item is new textured_Geometry.item with
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record
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null;
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-- texture_Set : openGL.texture_Set.Item;
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end record;
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