opengl.geometry: Rename 'enable_Texture' to 'enable_Textures'.
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@@ -403,7 +403,7 @@ is
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overriding
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procedure enable_Texture (Self : in out Item)
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procedure enable_Textures (Self : in out Item)
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is
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begin
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for i in 1 .. texture_Id (Self.Model.texture_Count)
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@@ -418,7 +418,7 @@ is
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end loop;
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the_texture_count_Uniform.Value_is (Self.texture_Set.Count);
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end enable_Texture;
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end enable_Textures;
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end openGL.Geometry.lit_textured;
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