opengl: Rename 'openGL.texturing' to 'openGL.texture_Set'.
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@@ -3,7 +3,7 @@ with
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openGL.Buffer,
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openGL.Program,
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openGL.Texture,
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openGL.texturing;
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openGL.texture_Set;
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limited
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with
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@@ -103,7 +103,7 @@ is
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private
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use ada.Strings.unbounded;
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type Textures is array (texturing.texture_Id) of openGL.Texture.Object;
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type Textures is array (texture_Set.texture_Id) of openGL.Texture.Object;
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type Item is abstract tagged limited
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