opengl: Rename 'openGL.texturing' to 'openGL.texture_Set'.

This commit is contained in:
Rod Kay
2023-05-31 07:07:11 +10:00
parent a362e5aeff
commit af64e4ce3e
13 changed files with 123 additions and 90 deletions

View File

@@ -1,5 +1,5 @@
with
openGL.texturing;
openGL.texture_Set;
package openGL.Geometry.textured
@@ -42,12 +42,12 @@ is
--- Texturing.
--
procedure Fade_is (Self : in out Item; Which : texturing.texture_ID; Now : in texturing.fade_Level);
function Fade (Self : in Item; Which : texturing.texture_ID) return texturing.fade_Level;
procedure Fade_is (Self : in out Item; Which : texture_Set.texture_ID; Now : in texture_Set.fade_Level);
function Fade (Self : in Item; Which : texture_Set.texture_ID) return texture_Set.fade_Level;
procedure Texture_is (Self : in out Item; Which : texturing.texture_ID; Now : in openGL.Texture.Object);
function Texture (Self : in Item; Which : texturing.texture_ID) return openGL.Texture.Object;
procedure Texture_is (Self : in out Item; Which : texture_Set.texture_ID; Now : in openGL.Texture.Object);
function Texture (Self : in Item; Which : texture_Set.texture_ID) return openGL.Texture.Object;
overriding
procedure Texture_is (Self : in out Item; Now : in openGL.Texture.Object);
@@ -61,7 +61,7 @@ private
type Item is new Geometry.item with
record
Textures : texturing.texture_Set;
Textures : texture_Set.texture_Set;
end record;