opengl: Add texture animation.

This commit is contained in:
Rod Kay
2024-09-24 13:45:18 +10:00
parent d0e3870346
commit ab36317bd2
11 changed files with 259 additions and 54 deletions

View File

@@ -12,6 +12,57 @@ with ada.Text_IO; use ada.Text_IO;
package body openGL.texture_Set
is
-------------
--- Animation
--
function to_Frames (From : in texture_Set.texture_Ids) return Frames
is
Result : Frames (1 .. From'Length);
begin
for i in From'Range
loop
Result (i).texture_Id := From (i);
end loop;
return Result;
end to_Frames;
procedure animate (the_Animation : in out Animation;
texture_Applies : in out texture_Apply_array)
is
use ada.Calendar;
Now : constant ada.Calendar.Time := Clock;
begin
if Now >= the_Animation.next_frame_Time
then
declare
next_frame_Id : constant frame_Id := (if the_Animation.Current < the_Animation.frame_Count then the_Animation.Current + 1
else 1);
old_Frame : Frame renames the_Animation.Frames (the_Animation.Current);
new_Frame : Frame renames the_Animation.Frames (next_frame_Id);
begin
texture_Applies (old_Frame.texture_Id) := False;
texture_Applies (new_Frame.texture_Id) := True;
the_Animation.Current := next_frame_Id;
the_Animation.next_frame_Time := Now + the_Animation.frame_Duration;
end;
end if;
end animate;
--------
--- Item
--
procedure Texture_is (in_Set : in out Item; Which : texture_ID; Now : in openGL.Texture.Object)
is
begin
@@ -180,4 +231,26 @@ is
end enable;
-----------
--- Streams
--
procedure write (Stream : not null access Ada.Streams.Root_Stream_Type'Class;
Item : in Animation_view)
is
begin
Animation'output (Stream, Item.all);
end write;
procedure read (Stream : not null access Ada.Streams.Root_Stream_Type'Class;
Item : out Animation_view)
is
begin
Item := new Animation' (Animation'Input (Stream));
end read;
end openGL.texture_Set;