opengl: Add texture animation.
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@@ -91,6 +91,22 @@ is
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overriding
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procedure animate (Self : in out Item)
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is
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use type texture_Set.Animation_view;
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begin
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if Self.Face.Animation = null
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then
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return;
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end if;
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texture_Set.animate (Self.Face.Animation.all,
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Self.Face.texture_Applies);
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end animate;
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---------------------
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--- openGL Geometries
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--
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