gel.world: Fix sprite naming.
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@@ -63,7 +63,12 @@ is
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procedure motion_Updates_are (Self : in Item; seq_Id : in remote.World.sequence_Id;
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Now : in remote.World.motion_Updates);
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--
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-- 'Self' must use 'in' as mode to ensure async transmission with DSA.
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-- 'Self' must use 'in' mode to ensure async transmission with DSA.
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----------
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--- Events
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--
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